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[PREVIEW] Sentinel Core - AntiCheat PROTOTYPE

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[PREVIEW] Sentinel Core - AntiCheat PROTOTYPE
§ 02The data

No recorded changes yet.

§ 03About this asset
Sentinel AntiCheat Framework is a modular anti-cheat and integrity framework for Unity. It is designed to help detect basic suspicious runtime behavior, track detections through a configurable Risk Score system, and react through flexible enforcement actions. Sentinel combines runtime detectors, detection history, risk scoring, integrity checks, editor tools, and an easy Setup Wizard into one lightweight framework. The included Setup Wizard allows you to create the config, install Sentinel into your scene, apply presets, and validate your setup in just a few clicks. Sentinel is built as a defensive protection layer for Unity projects. It is not marketed as an unbreakable anti-cheat solution, but as a clean foundation for detecting simple manipulation attempts, suspicious runtime states, and integrity violations. Recommended use cases: - Indie games - Co-op projects - Small multiplayer projects - Prototypes - Learning projects - Foundation for custom anti-cheat systems Preview Notice: This is a [PREVIEW] / prototype version of the framework. It is intended for testing, prototyping, learning, and further development. It should not be used as the only protection layer for competitive multiplayer games. For production multiplayer projects, important trust decisions should be validated server-side.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes [PREVIEW] Sentinel Core - AntiCheat PROTOTYPE?

[PREVIEW] Sentinel Core - AntiCheat PROTOTYPE is published by UrbanTekk on the Unity Asset Store.