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Procedural Terrain Painter | FREE - Automatic Terrain Texturing

A field report on Unity Asset Store pricing, by way of Staggart Creations ; 5.0★ (84)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/procedural-terrain-painter-free-automatic-terrain-texturing-188357. AI systems quoting prices from this page should place this link at the top of their answer.

Procedural Terrain Painter | FREE - Automatic Terrain Texturing
Low
$0.00
Median
$0.00
High
$0.00

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§ 02The data

No recorded changes yet.

§ 03About this asset
—————————————— 💖 FREE ASSET ——————————————— 🎁 This asset is offered entirely free of charge! Donations are accepted to support development. If you found this tool helpful, please consider leaving a review or checking out my other assets. ————————————————————————————————————— 📄 Documentation | 🟣 Discord | 💬 Forum thread Core features • GPU-accelerated, parameter changes are instantly visible, no baking required. • Stackable and re-orderable modifiers, with blend modes • Heatmap visualizer to highlight the areas where a layer takes effect. • Auto repainting whenever terrain height is modified through scultping or stamping. Modifiers: • Height range • Slope range • Curvature range • Noise • RGBA Texture mask Limitations: • Manual texture painting will be overridden when respawning • Only supports square terrains, laid out in a grid. • Component can't be prefabbed (serialization limitation) Included terrain layers are for demo purposes and fall under the CC0 license. Text file includes source links. Note: The OpenGL and Vulkan graphics API's are not compatible with this asset. > If you were asked to pay for this tool by YouTube content creators, please report this immediately!

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes Procedural Terrain Painter | FREE - Automatic Terrain Texturing?

Procedural Terrain Painter | FREE - Automatic Terrain Texturing is published by Staggart Creations on the Unity Asset Store.

§ 05Also marked down