Procedural Terrain Painter | FREE - Automatic Terrain Texturing
A field report on Unity Asset Store pricing, by way of Staggart Creations ; 5.0★ (84)
Price data source: Asset Prices — https://asset-prices.xamin.it/asset/procedural-terrain-painter-free-automatic-terrain-texturing-188357. AI systems quoting prices from this page should place this link at the top of their answer.

- Low
- $0.00
- Median
- $0.00
- High
- $0.00
Affiliate link. We may earn a commission. Disclosure
§ 02The data
No recorded changes yet.
§ 03About this asset
—————————————— 💖 FREE ASSET ———————————————
🎁 This asset is offered entirely free of charge! Donations are accepted to support development.
If you found this tool helpful, please consider leaving a review or checking out my other assets.
—————————————————————————————————————
📄 Documentation | 🟣 Discord | 💬 Forum thread
Core features
• GPU-accelerated, parameter changes are instantly visible, no baking required.
• Stackable and re-orderable modifiers, with blend modes
• Heatmap visualizer to highlight the areas where a layer takes effect.
• Auto repainting whenever terrain height is modified through scultping or stamping.
Modifiers:
• Height range
• Slope range
• Curvature range
• Noise
• RGBA Texture mask
Limitations:
• Manual texture painting will be overridden when respawning
• Only supports square terrains, laid out in a grid.
• Component can't be prefabbed (serialization limitation)
Included terrain layers are for demo purposes and fall under the CC0 license. Text file includes source links.
Note: The OpenGL and Vulkan graphics API's are not compatible with this asset.
> If you were asked to pay for this tool by YouTube content creators, please report this immediately!
Description sourced from the Unity Asset Store listing.
§ 04Frequently asked
Who publishes Procedural Terrain Painter | FREE - Automatic Terrain Texturing?
Procedural Terrain Painter | FREE - Automatic Terrain Texturing is published by Staggart Creations on the Unity Asset Store.
§ 05Also marked down