Procedural Toolkit
A field report on Unity Asset Store pricing, by way of Syomus ; 5.0★ (133)

- Low
- $0.00
- Median
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- High
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§ 02The data
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§ 03About this asset
Procedural Toolkit is a free, open source procedural generation library for Unity.
Warning: This is a programming toolkit, editor support is limited.
GitHub repository |
Issues |
Support email
Examples:
Buildings |
Chairs |
Low Poly Terrain |
SDF |
Cellular Automata |
Mazes |
Noise |
Breakout |
Characters |
Primitives
Features:
‣ Mesh primitives: platonic solids, plane, pyramid, prism and others.
‣ Mesh generators and extensions: move, rotate, scale, paint, flip faces.
‣ Random data generators: strings, names, vectors, colors, gradients, palettes, extensions for collections.
‣ Noise generators: perlin, simplex, cubic, value, cellular, white and fractal variants.
‣ Computational geometry algorithms and Vector extensions.
‣ Shader library with signed distance functions and easings.
‣ Texture extensions for drawing.
‣ Gizmos, GL and Debug drawing methods.
‣ Palette and color generators, HSV model helper class.
‣ Utility methods: shuffle, weighted choice, knapsack problem solver.
Description sourced from the Unity Asset Store listing.
§ 04Frequently asked
Who publishes Procedural Toolkit?
Procedural Toolkit is published by Syomus on the Unity Asset Store.
§ 05Also marked down