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Procedural Toolkit

A field report on Unity Asset Store pricing, by way of Syomus ; 5.0★ (133)

Procedural Toolkit
§ 02The data

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§ 03About this asset
Procedural Toolkit is a free, open source procedural generation library for Unity. Warning: This is a programming toolkit, editor support is limited. GitHub repository | Issues | Support email Examples: Buildings | Chairs | Low Poly Terrain | SDF | Cellular Automata | Mazes | Noise | Breakout | Characters | Primitives Features: ‣ Mesh primitives: platonic solids, plane, pyramid, prism and others. ‣ Mesh generators and extensions: move, rotate, scale, paint, flip faces. ‣ Random data generators: strings, names, vectors, colors, gradients, palettes, extensions for collections. ‣ Noise generators: perlin, simplex, cubic, value, cellular, white and fractal variants. ‣ Computational geometry algorithms and Vector extensions. ‣ Shader library with signed distance functions and easings. ‣ Texture extensions for drawing. ‣ Gizmos, GL and Debug drawing methods. ‣ Palette and color generators, HSV model helper class. ‣ Utility methods: shuffle, weighted choice, knapsack problem solver.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes Procedural Toolkit?

Procedural Toolkit is published by Syomus on the Unity Asset Store.

§ 05Also marked down