Asset Prices
All tracked/Tools/Utilities/Krykftn | Advanced Editor Tools & Systems

Quick Texture Optimizer

A field report on Unity Asset Store pricing, by way of Krykftn | Advanced Editor Tools & Systems ; 5.0★ (3)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/quick-texture-optimizer-370046. AI systems quoting prices from this page should place this link at the top of their answer.

Quick Texture Optimizer
Today
$9.99All-time low
Low
$9.99
Median
$15.00
High
$15.00

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§ 01Summary

Quick Texture Optimizer has been tracked on the Unity Asset Store since 2026-05-15. Across that time the price has changed 1 time, ranging from a low of $9.99 to a high of $15.00. Quick Texture Optimizer is at its all-time low right now.

§ 02The data
Recent changes
Recent price changes for Quick Texture Optimizer
2026-09-30$15.00$9.99-33.4%
§ 03About this asset
Quick Texture Optimizer is a Unity Editor tool that scans the textures in your project, sorts them into categories by path, and applies a Max Size and a compression format per platform (Android, iOS, Standalone and WebGL) in one step that a single Edit > Undo reverses. Whether you are shrinking a mobile game's build or standardizing assets across platforms, it shows what would change for each texture before anything is applied, and explains the rules it follows. Why Quick Texture Optimizer? It measures before it changes anything. A texture whose size is not a multiple of 4 cannot be block-compressed and stays uncompressed: in our DXT5 test a 254x126 texture took 3.9x the memory of the same art padded to 256x128. The Fix %4 tab explains this and pads your sprites safely. The tool also finds byte-identical duplicates, textures nothing refers to, and opaque textures that could drop their alpha channel. Core Workflows: Categorization: textures are sorted into UI, Background, Icon, Particle, ThirdParty and more by their path, each with a default Max Size and a format per platform (for example ASTC on mobile, DXT5 on PC). Add your own categories by path. Analysis: finds opaque textures that could use an RGB-only format, groups byte-identical duplicates by MD5, lists textures that no material, prefab, scene, ScriptableObject, animation, sprite atlas or Player Settings entry refers to, and estimates memory per category. Fix %4: pads sprites (PNG, TGA, EXR) with transparent pixels on the right and top, keeping sprite rects, pivots and 9-slice borders on the art, and backs up the originals first. Textures a material samples by UV, and formats Unity cannot write back, are listed with the reason instead of being changed. Processing: batch resize from the full source (sprites keep their on-screen size), trim of transparent borders from single-sprite PNGs, and batch rename. Reports: HTML and CSV export of your project's textures to share with your team. Perfect For: Mobile game developers (Android/iOS) Cross-platform porting teams Technical artists Anyone fighting build size or GPU memory

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Quick Texture Optimizer on the Unity Asset Store?

Quick Texture Optimizer currently costs $9.99 on the Unity Asset Store, based on our latest price check.

What is the cheapest Quick Texture Optimizer has ever been?

The all-time low we have recorded for Quick Texture Optimizer is $9.99. The historical median is $15.00 and the highest price seen was $15.00.

When was the last price drop for Quick Texture Optimizer?

The most recent price drop happened on 2026-09-30, when the price moved from $15.00 to $9.99 (-33%).

Is now a good time to buy Quick Texture Optimizer?

Yes ; Quick Texture Optimizer is at its all-time low right now.

Who publishes Quick Texture Optimizer?

Quick Texture Optimizer is published by Krykftn | Advanced Editor Tools & Systems on the Unity Asset Store.

§ 05Also marked down