Asset Prices
All tracked/Tools/Physics/Philosophers

RayCast Pro

A field report on Unity Asset Store pricing, by way of Philosophers ; 5.0★ (24)

RayCast Pro
Today
$12.50Best price in 5 months
Low
$1.88
Median
$25.00
High
$47.00
§ 01Summary

RayCast Pro has been tracked on the Unity Asset Store since 2024-01-31. Across that time the price has changed 12 times, ranging from a low of $1.88 to a high of $47.00. The current price of $12.50 is roughly 50% below the historical median of $25.00, making it a notably good moment to buy. RayCast Pro has not been this cheap in the past 153 days.

§ 02The data
Recent changes
Recent price changes for RayCast Pro
2026-06-10$25.00$12.50-50.0%
2026-03-19$20.00$25.00+25.0%
2026-03-04$25.00$20.00-20.0%
2026-01-07$12.50$25.00+100.0%
2025-12-20$25.00$12.50-50.0%
2025-12-11$12.50$25.00+100.0%
2025-12-04$25.00$12.50-50.0%
2025-06-16$47.00$25.00-46.8%
2025-06-11$1.88$47.00+2400.0%
2025-06-04$47.00$1.88-96.0%
§ 03About this asset
RaycastPro is a complete and unique collection of practical tools, consisting of over 80 components, designed to help you build your game faster. Whether you are equipping a character with advanced sensors, working on environmental detection, or implementing behavior-based AI systems, RaycastPro provides a powerful and flexible solution. Going further, it maximizes the ability to modify and control ray, such as chaining, reflecting, refracting, and dividingand even provides a complete and ultra-fast system for crafting a wide variety of weapons, along with a Pool Manager and additional utilities. Key Features Compared to Alternatives - All gizmos are processed live in the editor, using an AAA-style raycasting model with automatic hide/unhide functionality. This ensures accurate, testable results and an excellent development experience. ✔ - Full 3D and 2D coverage, each with its appropriate and specialized feature set. ✔ - All rays can carry a Line Renderer along their path, including support for auxiliary Transform stamps. ✔ - A strong and accessible API, providing full access to collision events, layer interactions, and easy usage both inside and outside of code. ✔ - Highly optimized architecture, featuring cached private values, manual update control by disabling components, and live editor gizmos—while completely avoiding unnecessary processing in the build phase. ✔ - Various detector systems that maximize control over game mechanics. These tools quickly provide accurate Line of Sight (LOS) with a correct blocking system using minimal setup. They are heavily optimized with non-allocating casts, manual casting, pulse gap timing, and correct command handling. ✔ - A fast and efficient modular pooling system that allows you to create almost any type of weapon in a short amount of time. ✔ - Planar systems that enable advanced raycasting behaviors such as refraction, reflection, portals, and ray division. ✔ - High flexibility by design. You are not forced to follow rigid instructions dictated by the plugin. The tools are flexible enough to let you freely and creatively implement your own systems as needed. ✔ Highlighted Components ⚡ Reflect Ray One of over 20 ray types, supporting direct visualization in the editor. Features include adjustable ray length, laser rendering, and configurable limits on reflection count, fully supported in both 2D and 3D. 🎯 Pointer Ray Setting up a ray from a camera is often time-consuming—especially when the ray must originate from the object itself. This component resolves that conflict quickly and cleanly. 📏 Line Detector A continuous detection system that casts rays along a line and can switch between Ray, Sphere, Box, and Capsule modes. It collects colliders along a defined path—for example, to damage multiple enemies with a single shot or collect coins in a line. Features include non-allocating support, pulse timing, and a wide range of built-in events and methods that significantly speed up collider detection workflows. You can also use the Path Detector to capture colliders along ray paths using the same system. 👁️ Sight Detector A complete vision simulation tool featuring vertical and horizontal angles, minimum and maximum detection radius, and full awareness logic—essential for AI perception. By integrating an LOS system, it allows AI to see around corners and behave more intelligently than basic dodge-based systems. This makes it beginner-friendly while still offering professionals speed and accuracy. 🧭 Steering Detector Designed for flying and 3D objects that need to navigate complex environments without lengthy setup. It can even find escape routes around winding obstacles using its own powerful steering algorithm. 🔊 Sound Detector Determines detection based on wall thickness and hearing strength. This allows AI to react realistically to sounds such as footsteps, gunfire, or falling grenades. 📡 Radar Detector A radar-style detector

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of RayCast Pro on the Unity Asset Store?

RayCast Pro currently costs $12.50 on the Unity Asset Store, based on our latest price check.

What is the cheapest RayCast Pro has ever been?

The all-time low we have recorded for RayCast Pro is $1.88. The historical median is $25.00 and the highest price seen was $47.00.

When was the last price drop for RayCast Pro?

The most recent price drop happened on 2026-06-10, when the price moved from $25.00 to $12.50 (-50%).

Is now a good time to buy RayCast Pro?

Yes ; the current price is roughly 50% below the historical median, which has historically been a good buying moment.

Who publishes RayCast Pro?

RayCast Pro is published by Philosophers on the Unity Asset Store.

§ 05Also marked down