Asset Prices
All tracked/Tools/Physics/Real Empire

RealTransforms - Physics Placement

A field report on Unity Asset Store pricing, by way of Real Empire ; 5.0★ (3)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/realtransforms-physics-placement-378514. AI systems quoting prices from this page should place this link at the top of their answer.

RealTransforms - Physics Placement
Today
$13.75All-time low
Low
$13.75
Median
$13.75
High
$27.50

Affiliate link. We may earn a commission. Disclosure

§ 01Summary

RealTransforms - Physics Placement has been tracked on the Unity Asset Store since 2026-06-09. Across that time the price has changed 4 times, ranging from a low of $13.75 to a high of $27.50. RealTransforms - Physics Placement is at its all-time low right now.

§ 02The data
Recent changes
Recent price changes for RealTransforms - Physics Placement
2026-09-14$27.50$13.75-50.0%
2026-09-10$13.75$27.50+100.0%
2026-08-26$27.50$13.75-50.0%
2026-06-24$13.75$27.50+100.0%
§ 03About this asset
⚡ RealTransforms - Physics Placement That Feels Native To Unity Stop nudging props by hand. Stop guessing whether something is floating, clipping, or barely touching the floor. RealTransforms brings physics-assisted Move, Rotate, Drop, and Arrange tools directly into the Unity Scene view, using familiar hotkeys and editor controls so placement feels fast, natural, and immediate. Select your props. Toggle Physics Assist. Keep building. 🧲 Physics-Assisted Placement Move objects through your scene while editor physics helps them collide, slide, stop, and settle against real surfaces. Ideal for set dressing, environment art, props, clutter, rocks, furniture, shelves, pickups, debris, and graybox layouts. ⬇️ Drop Objects Naturally Use the primary action key to drop selected objects onto floors, tables, ramps, platforms, shelves, and other scene geometry. Instead of lining everything up by hand, let gravity do the work. 🔄 Rotate With Contact Awareness Rotate props while physics helps keep them grounded and reduces obvious intersections. Quickly level objects, turn assets into place, and make scene dressing feel physical instead of manually staged. 📦 Arrange Groups Fast Select multiple objects and use physics-aware Arrange tools to clump, spread, space, level, or randomize rotation. Build believable clutter, shelves, piles, and prop layouts in seconds. ⌨️ Intuitive Hotkey Workflow RealTransforms is built around seamless editor flow. CapsLock toggles Physics Assist by default, W/E/R map naturally to Move, Rotate, and Arrange, and Space handles the primary action. Every key can be reassigned, so the tool fits your workflow. ✨ Works With Existing Scenes Use your existing colliders, or let RealTransforms create temporary editor-only proxy colliders for render-only meshes. Your environment art can participate in placement without adding unwanted runtime clutter to your final game. 🧱 Real Hulls Collider Creation RealTransforms includes Real Hulls, a built-in convex collider creation system designed to help generate compound colliders for difficult meshes. This is useful for crates, props, shelves, hollow shapes, and other objects where a single convex collider is not enough. ⚠️⚠️⚠️ Real Hulls is currently in beta. It is already useful for many meshes, but collider generation is an area that will continue improving over time. If you find a mesh that Real Hulls does not represent accurately, reports are welcome and will help guide future updates. CoACD and V-HACD have been removed from the package due to licensing conflicts. ⚠️⚠️⚠️ 🚀 Built For Speed And Control Choose performance presets, control physics steps, tune scene proxy behavior, adjust hull counts, and balance accuracy against editor responsiveness. Use the defaults when you want speed, or go deeper when a scene needs precision. RealTransforms is for developers and artists who want Unity scene building to feel physical, intuitive, and integrated. It keeps the workflow familiar, adds physics where it matters, and helps scenes feel placed, grounded, and finished without wasting hours fighting transforms. Future Updates RealTransforms will continue to grow with new features, refinements, and improvements to Real Hulls. As the asset expands, the price may increase over time. Anyone who already owns RealTransforms will receive future updates at no extra cost. Note Scenes shown in promotional videos and images are for demonstration only and are not included. RealTransforms uses Unity’s built-in PhysX simulation for editor placement. For the best experience, use a desktop-class machine. Low-end hardware, ARM-based systems, and some macOS setups may have reduced editor performance, especially in dense scenes or when using generated colliders, Scene Proxies, or high-accuracy physics settings. Documentation: https://drive.google.com/file/d/1wnOvHvRHe65Aw2TlQB_meX-tz-9Xcfui/view?usp=sharing For the fastest support, join the Discord: https://discord.gg/7SUBZPfN8a 80 Level Article: https://

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of RealTransforms - Physics Placement on the Unity Asset Store?

RealTransforms - Physics Placement currently costs $13.75 on the Unity Asset Store, based on our latest price check.

What is the cheapest RealTransforms - Physics Placement has ever been?

The all-time low we have recorded for RealTransforms - Physics Placement is $13.75. The historical median is $13.75 and the highest price seen was $27.50.

When was the last price drop for RealTransforms - Physics Placement?

The most recent price drop happened on 2026-09-14, when the price moved from $27.50 to $13.75 (-50%).

Is now a good time to buy RealTransforms - Physics Placement?

Yes ; RealTransforms - Physics Placement is at its all-time low right now.

Who publishes RealTransforms - Physics Placement?

RealTransforms - Physics Placement is published by Real Empire on the Unity Asset Store.

§ 05Also marked down