Asset Prices
All tracked/Tools/Modeling/Octamodius

RLD - Runtime Level Designer

A field report on Unity Asset Store pricing, by way of Octamodius ; 5.0★ (83)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/rld-runtime-level-designer-401648. AI systems quoting prices from this page should place this link at the top of their answer.

RLD - Runtime Level Designer
Today
$90.00All-time high
Low
$45.00
Median
$90.00
High
$90.00

Affiliate link. We may earn a commission. Disclosure

§ 01Summary

RLD - Runtime Level Designer has been tracked on the Unity Asset Store since 2026-09-08. Across that time the price has changed 1 time, ranging from a low of $45.00 to a high of $90.00. $90.00 is at the highest price we have recorded (the low was $45.00); waiting for a sale is likely worth it.

§ 02The data
Recent changes
Recent price changes for RLD - Runtime Level Designer
2026-09-24$45.00$90.00+100.0%
§ 03About this asset
RLD is a complete runtime level-authoring framework for Unity, built for runtime level-editing applications, sandbox construction systems, user-generated-content workflows, and dedicated level-design tools. Instead of assembling separate runtime gizmo, snapping, placement, hierarchy, prefab, UI, Undo/Redo, and persistence systems, RLD provides them as one integrated editing environment. From modular construction and surface placement to paths, volumes, scatter painting, retained curves, runtime inspection, and editable scene documents, RLD provides the foundation for building serious runtime level-design tools. 🛠️ Looking for level design inside the Unity Editor? Check out GSpawn – Level Designer, a powerful level-design plugin built directly for the Unity Editor. ⠀ 📷 Trailer 📖 Documentation 🎮 Downloadable Demo Tutorials ▶ RLD Tutorial 1 - Setup & UI overview ▶ RLD Tutorial 2 - Modular Environments I (Basics) ▶ RLD Tutorial 3 - Modular Environments II (Modular Actions) ▶ RLD Tutorial 4 - Modular Environments III (Spawn Actions) ▶ RLD Tutorial 5 - Outdoor Environments I (Props Spawn) ▶ RLD Tutorial 6 - Outdoor Environments II (Curve Spawn) ▶ RLD Tutorial 7 - Outdoor Environments III (Scatter Brush) ▶ RLD Tutorial 8 - Object Groups Purpose-Built Runtime Level Design RLD goes beyond a generic runtime editor by providing dedicated workflows for constructing levels. Build modular structures, place props directly on surfaces, create repeated layouts along paths, fill grid-aligned volumes, paint scattered content, and author retained Catmull-Rom curves that remain editable after creation. All of these systems share the same selection, prefab identity, Object Groups, scene queries, Undo/Redo, hierarchy, configuration, shortcuts, and persistence infrastructure. ⠀ Runtime Authoring Environment RLD includes a complete dockable runtime workspace with: - Hierarchy View - Runtime Inspector - Prefab Manager - Object Groups - Dockable and floating windows - Saveable workspace layouts - Runtime settings and configurable shortcuts - Style customization - Runtime Console - Integrated runtime Undo/Redo - Dedicated Erase tools - Runtime creation of supported primitives, lights, audio objects, cameras, empty objects, and Object Groups Selection and Editing RLD supports: - Single and multi-object selection - Rectangle Selection - Selection Path - 3D Selection Box - Grid-level selection - Select Connected - Select Similar Prefabs - Isolation and Restore - Configurable selection filters - Prefab replacement - Selection Bridge - Group rotation - Non-destructive transform randomization Direct manipulation tools include Move, Rotate, Scale, TRS, Box Scale, Extrude, and Mirror, with configurable Pivot/Center and Global/Local transform spaces. ⠀ Snapping and Placement RLD provides several specialized snapping workflows: - Grid Snap for modular construction - Modular Snap with optional Grid Climb - Surface Snap for placement against scene geometry - Box Snap - Vertex Snap - Projection Each system is designed around a different level-design task rather than forcing every placement problem through one universal snapping mode. ⠀ Spawn Tools RLD includes dedicated runtime spawning workflows: - Modular Spawn — fast modular construction - Props Spawn — surface-based prop placement - Path Spawn — repeated placement along authored paths - Box Spawn — grid-aligned volume construction - Scatter Brush — spacing-aware prefab painting - Curve Spawn — retained Catmull-Rom curves with generated content Spawn Mirror can reflect Modular, Path, Box, and Props output through one or more construction planes while preserving the normal spawning workflow. ⠀ Procedural Authoring Systems RLD also includes higher-level authoring systems: - Random Prefab Profiles for weighted prefab variation - Cell Layout Providers for procedural Path and Box layouts - Modular Actions for reusable modular construction behavior - Spawn Actions for reusabl

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of RLD - Runtime Level Designer on the Unity Asset Store?

RLD - Runtime Level Designer currently costs $90.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest RLD - Runtime Level Designer has ever been?

The all-time low we have recorded for RLD - Runtime Level Designer is $45.00. The historical median is $90.00 and the highest price seen was $90.00.

Is now a good time to buy RLD - Runtime Level Designer?

No ; RLD - Runtime Level Designer is at its highest recorded price of $90.00. Waiting for a sale is likely worth it.

Who publishes RLD - Runtime Level Designer?

RLD - Runtime Level Designer is published by Octamodius on the Unity Asset Store.

§ 05Also marked down