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Runtime Studio – Asset Importer

A field report on Unity Asset Store pricing, by way of Fullscreen Studios

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/runtime-studio-asset-importer-396292. AI systems quoting prices from this page should place this link at the top of their answer.

Runtime Studio – Asset Importer
Today
$49.99All-time high
Low
$34.99
Median
$49.99
High
$49.99

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§ 01Summary

Runtime Studio – Asset Importer has been tracked on the Unity Asset Store since 2026-08-01. Across that time the price has changed 1 time, ranging from a low of $34.99 to a high of $49.99. $49.99 is at the highest price we have recorded (the low was $34.99); waiting for a sale is likely worth it.

§ 02The data
Recent changes
Recent price changes for Runtime Studio – Asset Importer
2026-08-30$34.99$49.99+42.9%
§ 03About this asset
Runtime Studio – Asset Importer Building a sandbox editor is one thing. Giving players the freedom to build with their own assets is another. Runtime Studio – Asset Importer extends Runtime Studio with a complete runtime asset importing system, allowing players to import their own models, textures, audio, materials, and more directly from their computer or from a URL. Imported assets become part of the current level, allowing players to build with custom content just like any other Runtime Studio asset. When a level is saved, exported, and shared, imported assets are included automatically, making it easy for other players to load the complete creation without missing content. Instead of limiting players to a predefined asset library, you can let your community bring their own creations into your game. Import Assets from Files or URLs Bring new content into the game while it's running. Players can import supported assets directly from their computer using the native file picker or download assets from a URL without leaving the game. The importer integrates directly into Runtime Studio's Scene Settings, providing a familiar workflow for bringing external content into player projects. Broad Format Support Import a wide range of asset formats. Runtime Studio – Asset Importer supports common runtime formats including images, audio, materials, static 3D models, archives, and Runtime Studio packages. Supported formats include PNG, JPG, TGA, HDR, WAV, OGG, OBJ, FBX, glTF, GLB, ZIP, MTL, and Runtime Studio material files. Import Review Window Review assets before importing. The Asset Importer overlay allows players to preview imported assets before confirming the import. Search, filter, select individual assets, select everything, or remove unwanted assets before they become part of the project. Runtime Model Importing Import static 3D models directly into Runtime Studio. Supported model formats include OBJ, FBX, glTF, and GLB with support for meshes, materials, and textures. For the broadest feature support, including characters and complex prefabs, use the Runtime Bundle Export tool to create Runtime Studio packages for import. Save, Load, and Share Imported assets become part of the level. All imported assets integrate directly with Runtime Studio's persistence system. Imported models, textures, materials, audio, and other supported assets are saved alongside the level and restored automatically whenever it's loaded. When players export and share their Runtime Studio levels, imported assets are packaged with them, allowing other players to load the level with all of its custom content intact. WebGL Support Import assets across desktop and browser platforms. Runtime Studio – Asset Importer supports WebGL builds with browser-compatible file importing alongside native file dialogs on standalone platforms, allowing players to continue importing content regardless of where your game is running. Runtime Bundle Export Export Unity assets for Runtime Studio. Runtime Studio – Asset Importer includes a Runtime Bundle Export tool for the Unity Editor, allowing you or your players to package Unity assets into portable Runtime Studio ZIP files. Export GameObjects, rigged characters, skinned mesh renderers, meshes, materials, textures, audio clips, and more, then import them directly into Runtime Studio while preserving far more Unity-specific data than standard file formats. Extensible Import API Add support for your own file formats. Runtime Studio – Asset Importer includes a simple API for extending the import pipeline. Register custom file types, create import processors, or build entirely custom runtime importers to support your own asset formats and workflows. Whether you're importing proprietary files or integrating third-party systems, the Asset Importer API makes it easy to expand Runtime Studio without modifying the built-in importer. Additional Features - Import assets from local files - Import supported assets directly from URLs -

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Runtime Studio – Asset Importer on the Unity Asset Store?

Runtime Studio – Asset Importer currently costs $49.99 on the Unity Asset Store, based on our latest price check.

What is the cheapest Runtime Studio – Asset Importer has ever been?

The all-time low we have recorded for Runtime Studio – Asset Importer is $34.99. The historical median is $49.99 and the highest price seen was $49.99.

Is now a good time to buy Runtime Studio – Asset Importer?

No ; Runtime Studio – Asset Importer is at its highest recorded price of $49.99. Waiting for a sale is likely worth it.

Who publishes Runtime Studio – Asset Importer?

Runtime Studio – Asset Importer is published by Fullscreen Studios on the Unity Asset Store.

§ 05Also marked down