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Screen Space God Rays (URP 2D/3D/VR)

A field report on Unity Asset Store pricing, by way of Symmetry Break Studio ; 4.0★ (6)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/screen-space-god-rays-urp-2d-3d-vr-272250. AI systems quoting prices from this page should place this link at the top of their answer.

Screen Space God Rays (URP 2D/3D/VR)
Today
$30.00All-time high
Low
$15.00
Median
$30.00
High
$30.00
§ 01Summary

Screen Space God Rays (URP 2D/3D/VR) has been tracked on the Unity Asset Store since 2024-03-07. Across that time the price has changed 1 time, ranging from a low of $15.00 to a high of $30.00. $30.00 is at the highest price we have recorded (the low was $15.00); waiting for a sale is likely worth it.

§ 02The data
Recent changes
Recent price changes for Screen Space God Rays (URP 2D/3D/VR)
2025-04-26$15.00$30.00+100.0%
§ 03About this asset
Enhance your Unity projects effortlessly with Screen Space God Rays. Crafted by developers for developers, this asset offers top-notch screen space volumetric lighting for Unity URP in 2D, 3D and VR (Multi Pass + Single Pass Instanced), prioritizing resource efficiency and aesthetics. Try out the WebGL demo here! Support Wiki & Issues on GitHub | Discord | Email Features - Easy-to-use screen space volumetric system. - Many creative settings: - Variable softness, scale, range and color. - Optional support for masking by game objects. - Optional screen edge fadeout to reduce artefacts. - Variable projection offset to increase depth in 2D games. - Variable quality and scalabilty settings for cross-platform games: - Variable resolution scale, pruning, blur quality and more. - Separate 2D and 3D modes. - Artifact reduction options. - No limitations on count or position, place as many lights as you want. - VR support out-of-the-box (Multi Pass + Single Pass Instanced). Requirements - Unity 2021.3 LTS - 2022.3 LTS - Full support - Unity 6 - Currently only with Render Graph Compatibility Mode enabled - (Full support comming in a later patch) - URP 10.0 or above Limitations - Custom 2D shaders must write to depth buffer.* - Lights interact only with objects that are visible on the screen. - Doesn't support semi-transparent surfaces, it's either pass or block. - HDRP and Built-in support may be added in future. Feel free to reach out to us if this is important for you. *Note on Unity Shader Graph and 2D: SSGR requieres shaders to render depth information (aka. ZWrite On). Otherwise, objects will be "invisible" to SSGR, so they will not block light, and light will pass through them. Shader Graph doesn't expose ZWrite On, which makes it practically impossible in most cases to make the two work together. Shaders created with Amplify Shader or by code are not affected, as enabling ZWrite is trivial and has been tested and confirmed to work. We therefore highly recommend using Amplify Shader or comparable solutions, if you are making 2D experiences and plan to use custom shaders (for 3D, this limitiation is not important). If you purchased the asset, please leave us a rating or review!

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Screen Space God Rays (URP 2D/3D/VR) on the Unity Asset Store?

Screen Space God Rays (URP 2D/3D/VR) currently costs $30.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest Screen Space God Rays (URP 2D/3D/VR) has ever been?

The all-time low we have recorded for Screen Space God Rays (URP 2D/3D/VR) is $15.00. The historical median is $30.00 and the highest price seen was $30.00.

Is now a good time to buy Screen Space God Rays (URP 2D/3D/VR)?

No ; Screen Space God Rays (URP 2D/3D/VR) is at its highest recorded price of $30.00. Waiting for a sale is likely worth it.

Who publishes Screen Space God Rays (URP 2D/3D/VR)?

Screen Space God Rays (URP 2D/3D/VR) is published by Symmetry Break Studio on the Unity Asset Store.

§ 05Also marked down