Shapes FlowPath
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§ 02The data
No recorded changes yet.
§ 03About this asset
Shapes FlowPath gives you 40+ tunnel meshes with distinct cross-section shapes, arranged across three example scenes that demonstrate layout, scale, and lighting possibilities. Both HDRP and URP are fully supported with dedicated scene and material setups for each pipeline.
Scenes (included for both HDRP and URP):
Tunnels FlowPath Timeline — The main scene. All 45 tunnels are arranged along a path with a Timeline camera flythrough. The HDRP version includes a MusicAnimator component that animates the HDRP Volume post-processing (chromatic aberration, hue shift, saturation, lens flare, exposure) in sync with background music. This feature is HDRP only and is not included in the URP version.
Examples Showcase — All tunnels displayed side by side, generated from the procedural tool. Useful for browsing the full set and comparing shapes at a glance. The procedural tool itself was built in Blender — Blender source files are not included in this package per Unity Asset Store guidelines, but the full tool walkthrough is available as a free YouTube playlist: https://www.youtube.com/playlist?list=PLNzz_yw9295hn0rC38kbgOMiYo90YyyO-
A single file with all related resources is also available at: Tazlel
Examples + Procedural Tool — The same tunnel examples arranged in sequence with the in-editor procedural tool included, so you can generate additional variations directly inside Unity.
All emissive lighting uses material emission on the tunnel geometry — no baked lighting required for the tunnels themselves. The package has no third-party dependencies.
Description sourced from the Unity Asset Store listing.
§ 04Frequently asked
Who publishes Shapes FlowPath?
Shapes FlowPath is published by Tazlel on the Unity Asset Store.
§ 05Also marked down