Asset Prices
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Smart Lighting 2D

A field report on Unity Asset Store pricing, by way of FunkyCode ; 5.0★ (224)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/smart-lighting-2d-112535. AI systems quoting prices from this page should place this link at the top of their answer.

Smart Lighting 2D
Today
$29.00
Low
$8.50
Median
$23.00
High
$30.00

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§ 01Summary

Smart Lighting 2D has been tracked on the Unity Asset Store since 2020-04-24. Across that time the price has changed 26 times, ranging from a low of $8.50 to a high of $30.00. $29.00 is about 26% above the median $23.00; waiting for a drop is likely worth it.

§ 02The data
Recent changes
Recent price changes for Smart Lighting 2D
2025-04-02$11.60$29.00+150.0%
2023-03-14$29.00$11.60-60.0%
2023-01-30$14.50$29.00+100.0%
2022-12-20$29.00$14.50-50.0%
2022-12-15$14.50$29.00+100.0%
2022-11-14$29.00$14.50-50.0%
2022-08-26$17.40$29.00+66.7%
2022-08-11$29.00$17.40-40.0%
2022-06-06$14.50$29.00+100.0%
2022-04-12$29.00$14.50-50.0%
§ 03About this asset
Winner of theBest Development Tool (https://awards.unity.com/#best-development-tool) in the Unity Awards 2019 (https://awards.unity.com/#best-development-tool) Smart Lighting 2D is most powerful 2D light solution for Unity. It allows to create multiple lightmaps with personalized light logic. Lighting can be displayed as overlay or by using shaders and Shader Graph. Demos | Play WebGL Demo (https://simonaskuzmickas.github.io/SmartAssetDemos/SmartLighting2D/) | Download Android Demo (https://drive.google.com/open?id=1tSLqNBhGL4xYNXJllDk2mdGlS-1Z0Plc) Support | Unity Forum Thread (https://forum.unity.com/threads/released-1-0-2-smart-lighting-2d.594259/) | Discord Support (over 1000 members) (https://discord.gg/AktrfBe) Documentation | Google Docs (https://docs.google.com/document/d/1w1KgqK-kD9XzriBMhlz3ETrJs7rkNBWKXr5gK9gmDXQ/) Demo Video | Youtube (https://www.youtube.com/watch?v=IqSU0_Gp4ug) Shader Graph SL2D supports Shader Graph (https://unity.com/shader-graph) and contains additional Shader Graph Functions (https://docs.unity3d.com/Packages/com.unity.shadergraph@6.7/manual/Custom-Function-Node.html) Supported All Rendering Pipelines ● Built-in Render Pipeline (https://docs.unity3d.com/Manual/built-in-render-pipeline.html) ● URP ● Universal Render Pipeline (https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@8.2/manual/index.html) ● HDRP ● High Definition Render Pipeline (https://docs.unity3d.com/Manual/high-definition-render-pipeline.html) ● LWRP ● Lightweight Render Pipeline (https://docs.unity3d.com/Packages/com.unity.render-pipelines.lightweight@5.10/manual/index.html) Supported Platforms ● Mobile ( Android & iOS ) ● Standalone ( MacOS / Windows / Linux ) ● Consoles ( Switch / PS / Xbox ) ● WebGL Light Sources ● Spot Lights ( sprites / texture ) ● Point Lights ● Directional Lights ( day lighting ) ● Free form ( experimental ) ● Light Particle System (https://docs.unity3d.com/ScriptReference/ParticleSystem.html) Line of Sight - Fog of War Makes objects visible in light's sight. Optimized Performance SL2D is designed to have as little performance impact as possible for mobile devices. Culling is used to render and calculate only in-screen lights & shadow casters. Resolution output can be tweaked to reduce impact on GPU. Extensive testing showed that SL2D lighting is 3-5 times faster than Unity URP 2D lights. Drag & Drop Shadow Casters Shadow Casters contains property that defines the caster type: Collider2D, Custom Sprite Physics Shape, Mesh Renderer, etc. Once property is set, selected shape points will be used by the shadow caster. Features ● Flawless Customer Support ( Unity 2017, 2018, 2019, 2020, 2021 ) ● Mobile Friendly ( great performance on Android & iOS devices ) ● No GC calls after initialization ( great memory management ) ● HDR (https://docs.unity3d.com/Manual/HDR.html) Support ● Shader Graph (https://unity.com/shader-graph) Support ● Tilemap Support ( Rectangle (https://learn.unity.com/tutorial/introduction-to-tilemaps#5f35935dedbc2a0894536cfc) / Isometic (https://docs.unity3d.com/Manual/Tilemap-Isometric-CreateIso.html) / Hexagon (https://docs.unity3d.com/Manual/Tilemap-Hexagonal.html) ) ● Super Tilemap Editor (https://assetstore.unity.com/packages/tools/level-design/super-tilemap-editor-56339) Support ● Internal Normal Map (https://docs.unity3d.com/500/Documentation/Manual/HOWTO-bumpmap.html#:~:text=Normal%20maps%20are%20grayscale%20images,of%20the%20object%20appear%20raised.) Support ● Shadow effects ( sprite projection / soft shadows / perpendicular ) ● Event Handling ( how much lit the object is ) ● Day & Night Cycle ● Material System ● User friendly layers system ( custom light logics ) ● Over 20 demo scenes ● And much more ... Shadow Casters ● Sprite Custom Physics Shape (https://docs.unity3d.com/Manual/CustomPhysicsShape.html) ● 2D Colliders primitives ( Box, Circle, Capsule, Edge, Polygon, Composite ) ● 3D Colliders primitives ( Box, Sphere, Capsule, Mesh ) ● Mesh Renderer,

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Smart Lighting 2D on the Unity Asset Store?

Smart Lighting 2D currently costs $29.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest Smart Lighting 2D has ever been?

The all-time low we have recorded for Smart Lighting 2D is $8.50. The historical median is $23.00 and the highest price seen was $30.00.

When was the last price drop for Smart Lighting 2D?

The most recent price drop happened on 2023-03-14, when the price moved from $29.00 to $11.60 (-60%).

Is now a good time to buy Smart Lighting 2D?

Probably not ; the current price is about 26% above the historical median. Waiting for a sale is likely worth it.

Who publishes Smart Lighting 2D?

Smart Lighting 2D is published by FunkyCode on the Unity Asset Store.

§ 05Also marked down