Sprite Dicing
A field report on Unity Asset Store pricing, by way of Elringus
Price data source: Asset Prices — https://asset-prices.xamin.it/asset/sprite-dicing-407356. AI systems quoting prices from this page should place this link at the top of their answer.

- Low
- $0.00
- Median
- $0.00
- High
- $0.00
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§ 02The data
No recorded changes yet.
§ 03About this asset
Use SpriteDicing to split a set of sprite textures into units, discard identical ones, bake unique units into atlas textures to then seamlessly reconstruct the original sprites at runtime, without actually keeping original textures in the build.
The solution significantly reduces build size and memory usage when multiple textures with identical areas are used.
Documentation: dicing.elringus.com/guide/unity
The project is completely free and open source (MIT license) with source code hosted on GitHub: github.com/elringus/sprite-dicing
Description sourced from the Unity Asset Store listing.
§ 04Frequently asked
Who publishes Sprite Dicing?
Sprite Dicing is published by Elringus on the Unity Asset Store.
§ 05Also marked down