Asset Prices
All tracked/Tools/Utilities/Sergey Vladimirov

Surforge

A field report on Unity Asset Store pricing, by way of Sergey Vladimirov ; 5.0★ (178)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/surforge-79171. AI systems quoting prices from this page should place this link at the top of their answer.

Surforge
Today
$125.00All-time high
Low
$20.00
Median
$62.50
High
$125.00
§ 01Summary

Surforge has been tracked on the Unity Asset Store since 2020-06-07. Across that time the price has changed 17 times, ranging from a low of $20.00 to a high of $125.00. $125.00 is at the highest price we have recorded (the low was $20.00); waiting for a sale is likely worth it.

§ 02The data
Recent changes
Recent price changes for Surforge
2025-09-14$62.50$125.00+100.0%
2025-09-10$125.00$62.50-50.0%
2025-05-23$20.00$125.00+525.0%
2025-03-14$37.50$20.00-46.7%
2024-04-27$62.50$37.50-40.0%
2022-12-20$125.00$62.50-50.0%
2022-12-10$62.50$125.00+100.0%
2022-11-14$125.00$62.50-50.0%
2022-03-02$62.50$125.00+100.0%
2021-12-13$125.00$62.50-50.0%
§ 03About this asset
Surforge - 3D rendered PBR texturing. In Unity. Website Videos Features Forum Surforge is an editor extension that enables you to easily make high-quality 3d rendered PBR textures from scratch directly in Unity, with an extremely productive and intuitive workflow. The exported maps are fully compatible with Unity Standard Shader, looking exactly the same as while you working on them. It's a modeling toolset, kitbash library, map render, and material composer. All in one, everything you need to create great textures. Unity 6000.0 supported. Please note, Surforge can't run in URP / HDRP project. You could easily use result materials and maps in URP / HDRP project with Unity built-in material converter. Please install Surforge into separate "3d" template project in this case. New in 1.4.8 Added area mesh scatter for Poly Lasso tool with all appropriate options and controls. added: chainmail (simple and detailed) and scalemail Poly Lasso assets. ChangeLog Major Features - Choose between Specular and Metallic workflows, with appropriate preview, edit, and export results. - Full control: tweak any material aspect in real-time with instant feedback. - GPU Render: high-quality ambient occlusion, dirt, worn edges baking in seconds. - UV island based symmetry. - Detail Tool: add texture details with a few mouse clicks. - Material drag-n-drop with realtime feedback. - x, y and diagonal symmetry. - Rich detail kitbash library, constantly updated. - Poly Lasso Tool: create 3d shapes by means of a few mouse clicks, using preset height, profile and edge rounding-off. - Variety of Poly Lasso profiles, including tubes and wires. - UV islands double-click fill. - Real-time mesh cutting tool. - Show UVs and snap to UVs. - Rich library of mesh based and resolution independent signs, stripes, warning labels. - Editable text labels, random text labels with mouse click. - Labels interact with specular/gloss, normal, ao and worn edges. - Real time emission control. - Shrinking/expanding texture elements. - Easy adjustment of material specular and glossiness. - Real time materials shuffle. - Preview with skybox selection. - Built-in control of tonal correction (levels) directly in shader. - Celtic ornament tool, with automated braids and overlaps. - Realistic and fast high quality 3d moss. System requirements Shader model 3.5 Directx 11 compatible GPU required to run Surforge. You also need at least 8gb ram to render 4096 resolution maps. Surforge well optimized to run fine on modern systems, however, it is GPU based, so powerful GPU is desirable. Exported results (which are standard sets of textures) can be used in a wide range, including mobile, depending on the shaders with which they will be used. Installation - Import Surforge into a clean new project. - Press "Yes, for these and other files that might be found later" button to update scripts for your Unity version. - If something went wrong, please close Surforge window, save project and restart Unity. This usually solves all issues. Useful hints - Drag and drop your meshes, not complete model assets. Meshes can be seen if you uncover your model asset content. - Good UVs without folding is the key for great textures. You could make in with Blender (free tool). - You may set texturePreview/composer rotation X to -90 in your scene for Blender models. If you have issues, please mail me before leaving a negative review and I'll be happy to help you out.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Surforge on the Unity Asset Store?

Surforge currently costs $125.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest Surforge has ever been?

The all-time low we have recorded for Surforge is $20.00. The historical median is $62.50 and the highest price seen was $125.00.

When was the last price drop for Surforge?

The most recent price drop happened on 2025-09-10, when the price moved from $125.00 to $62.50 (-50%).

Is now a good time to buy Surforge?

No ; Surforge is at its highest recorded price of $125.00. Waiting for a sale is likely worth it.

Who publishes Surforge?

Surforge is published by Sergey Vladimirov on the Unity Asset Store.

§ 05Also marked down