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Survivor Game Core - Auto-Battler Modular Framework

A field report on Unity Asset Store pricing, by way of Kiss.My.Assets ; 5.0★ (3)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/survivor-game-core-auto-battler-modular-framework-374864. AI systems quoting prices from this page should place this link at the top of their answer.

Survivor Game Core - Auto-Battler Modular Framework
Today
$4.99
Low
$2.49
Median
$4.99
High
$15.99

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§ 01Summary

Survivor Game Core - Auto-Battler Modular Framework has been tracked on the Unity Asset Store since 2026-04-23. Across that time the price has changed 4 times, ranging from a low of $2.49 to a high of $15.99. The current $4.99 is close to the historical median of $4.99.

§ 02The data
Recent changes
Recent price changes for Survivor Game Core - Auto-Battler Modular Framework
2026-09-18$2.49$4.99+100.4%
2026-08-26$4.99$2.49-50.1%
2026-07-03$15.99$4.99-68.8%
2026-05-11$11.19$15.99+42.9%
§ 03About this asset
Survivor Game Core is a modular gameplay framework for Unity, designed to help you build Vampire Survivors–style games faster and with clean, scalable architecture. It provides a high-performance, system-driven foundation for combat, enemies, weapons, upgrades, and progression—so you can focus on gameplay design instead of low-level implementation. Built with a data-driven approach, the framework allows you to configure almost everything via ScriptableObjects while maintaining excellent runtime performance (supporting up to ~1000 enemies simultaneously). Perfect for indie developers and teams who want to create survivor-like games without reinventing core systems from scratch. HELPFUL LINKS:| 🌐 WEBSITE | 💬 DISCORD | 🎮 DEMO 💬 Survivor Game Core – Core Contents ⚔️ Modular Combat & Weapon System A fully configurable weapon system built around: - Shooting patterns (single, burst, nova, spread, custom) - Projectile behavior (speed, lifetime, pierce, radius) - Impacts, effects, and modifiers Create new weapons entirely via configs or extend behavior through code. 👾 High-Performance Enemy System Optimized enemy architecture designed for large-scale gameplay: - Supports hundreds to 1000+ enemies - Spatial grid-based movement - Separation system (no clumping) - Smooth and natural swarm behavior Includes: - Movement, attack, health, effects systems - Wave-based spawning - Positioning and difficulty control 📈 Upgrade Graph System Flexible graph-based upgrade system: - Add weapons, upgrade levels, or apply modifiers - Conditional availability (based on player state) - Weighted random selection - Fully data-driven Supports complex progression trees similar to roguelike systems. 🌊 Wave-Based Level System Create dynamic levels using: - Timed waves - Enemy spawn configurations - Spawn rate curves - Difficulty scaling Supports: - Linear progression - Endless survival modes - Custom pacing 🧠 System-Driven Architecture The framework is built around: - Independent systems (movement, combat, spawning, etc.) - Controllers for orchestration - Lightweight runtime data (struct-based) Benefits: - High performance - Clean separation of concerns - Easy extensibility 🎨 Fantasy UI Included The asset includes a fantasy-themed UI pack used in demo scenes: - Main menu - HUD elements - Upgrade selection UI UI is fully optional and can be replaced with your own. 🎮 Best Fit For This framework is ideal for projects where scalable combat and fast iteration matter: ✅ Vampire Survivors–like games ✅ Roguelike / Roguelite shooters ✅ Auto-battlers ✅ Arena survival games ✅ Bullet-heaven gameplay ✅ Prototype-heavy projects ✅ Indie & commercial productions ⭐ Why Choose Survivor Game Core? Because it gives you a production-ready gameplay foundation instead of just examples. - No need to build core systems from scratch - Designed for performance and scalability - Fully modular and extensible - Data-driven workflow for fast iteration - Clean architecture suitable for long-term projects Less engine work — more game design. 🧩 Integrates Great With These Workflows Designed to fit seamlessly into modern Unity pipelines: 🔹 Custom architectures – plug systems into your existing project 🔹 Dependency Injection – built-in DI or replace with Zenject 🔹 ScriptableObject workflows – fully data-driven setup 🔹 Mobile + PC – optimized for different performance targets 🔹 Prototype → Production – scales with your project ⚙️ Dependencies - UniTask – async operations - TextMeshPro – used for UI/visualization only 🚀 Quick Start - Import the asset - Install UniTask - Open: Scene_Demo_MainMenu - Select a level → gameplay starts in: Scene_Demo_Gameplay 🔗 Possible Integrations - Pixel Hero Maker [Megapack] - Animated 2D Monsters (Fantazia) - Epic RPG World Collection - Pixel World - Castles and Dungeons - 2D Fantasy sprite bundle - 2D Isometric Tile Starter Pack - Survival Engine - Crafting, Building, Farming - Survival Template PRO

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Survivor Game Core - Auto-Battler Modular Framework on the Unity Asset Store?

Survivor Game Core - Auto-Battler Modular Framework currently costs $4.99 on the Unity Asset Store, based on our latest price check.

What is the cheapest Survivor Game Core - Auto-Battler Modular Framework has ever been?

The all-time low we have recorded for Survivor Game Core - Auto-Battler Modular Framework is $2.49. The historical median is $4.99 and the highest price seen was $15.99.

When was the last price drop for Survivor Game Core - Auto-Battler Modular Framework?

The most recent price drop happened on 2026-08-26, when the price moved from $4.99 to $2.49 (-50%).

Is now a good time to buy Survivor Game Core - Auto-Battler Modular Framework?

Neutral ; the current price matches the historical median. Unless you need it now, waiting for a sale could save money.

Who publishes Survivor Game Core - Auto-Battler Modular Framework?

Survivor Game Core - Auto-Battler Modular Framework is published by Kiss.My.Assets on the Unity Asset Store.

§ 05Also marked down