TextureRule
A field report on Unity Asset Store pricing, by way of Sumy

§ 01Summary
TextureRule has been tracked on the Unity Asset Store since 2025-03-15. Across that time the price has changed 1 time, ranging from a low of $12.99 to a high of $25.99. The current $25.99 is close to the historical median of $25.99.
§ 02The data
Recent changes
| 2025-03-24 | $12.99 | $25.99 | +100.1% |
§ 03About this asset
When importing resources, the system automatically processes based on the texture configuration file in the current folder. If there is no configuration in the current folder, it will use the configuration from the parent folder.
Textures can be configured across multiple dimensions:
- textureType
- spriteImportMode
- sRGBTexture
- alphaSource
- alphaIsTransparency
- npotScale
- isReadable
- mipmapEnabled
- maxTextureSize
- format
- alphaFormat
- textureCompression
- compressionQuality
For texture resources in the same folder, different configuration files can be used for Android and iOS:
- android.texturesettings
- ios.texturesettings
This approach allows for platform-specific texture settings while maintaining a hierarchical fallback mechanism for configurations.
Description sourced from the Unity Asset Store listing.
§ 04Frequently asked
What is the current price of TextureRule on the Unity Asset Store?
TextureRule currently costs $25.99 on the Unity Asset Store, based on our latest price check.
What is the cheapest TextureRule has ever been?
The all-time low we have recorded for TextureRule is $12.99. The historical median is $25.99 and the highest price seen was $25.99.
Is now a good time to buy TextureRule?
The current price is slightly below the historical median; it is a reasonable, if not exceptional, time to buy.
Who publishes TextureRule?
TextureRule is published by Sumy on the Unity Asset Store.
§ 05Also marked down