TouchScript
A field report on Unity Asset Store pricing, by way of Valentin Simonov ; 5.0★ (621)

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§ 02The data
No recorded changes yet.
§ 03About this asset
TouchScript makes handling complex gesture interactions on any touch surface much easier.
Why TouchScript?
- TouchScript abstracts touch and gesture logic from input methods and platforms. Your touch-related code will be the same everywhere.
- TouchScript supports many touch input methods starting from smartphones to giant touch surfaces: mouse, Windows 7/8 touch, mobile (iOS, Android, Windows Store/Windows Phone), TUIO.
- TouchScript includes common gesture implementations: press, release, tap, long press, flick, pinch/scale/rotate.
- TouchScript allows you to write your own gestures and custom pointer input logic.
- TouchScript manages gestures in transform hierarchy and makes sure that the most relevant gesture will receive touch input.
- TouchScript comes with many examples and is extensively documented.
- TouchScript makes it easy to test multi-touch gestures without an actual multi-touch device using built-in second touch simulator (activated with Alt + click), TUIOPad on iOS or TUIODroid on Android.
- It's free and open-source. Licensed under MIT license.
For more info, examples and tutorials please visit Official TouchScript site
If you have any questions feel free to ask them on TouchScript Forum. Please read FAQ before asking questions.
If you are upgrading from a previous version make sure to backup your project first.
Version 9.0 has some incompatible APIs.
Description sourced from the Unity Asset Store listing.
§ 04Frequently asked
Who publishes TouchScript?
TouchScript is published by Valentin Simonov on the Unity Asset Store.