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Tri-Planar: Heathen's Shaders

A field report on Unity Asset Store pricing, by way of Heathen Engineering ; 0.0★ (1)

Tri-Planar: Heathen's Shaders
Today
$25.00All-time low
Low
$25.00
Median
$25.00
High
$25.00
§ 01Summary

Tri-Planar: Heathen's Shaders has been tracked on the Unity Asset Store since 2020-04-24. The price has held steady at $25.00 the entire time. Tri-Planar: Heathen's Shaders is at its all-time low right now.

§ 02The data

Not enough price points yet for Tri-Planar: Heathen's Shaders. Check back soon.

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§ 03About this asset
Save on Tri-Planar and all other Heathen Shaders with Heathen's Shaders Available Now! No more texture stretching! Physical Based Shader (PBS) with World and Object projection options on the single shader. No UVs required the shader will calculate the projection in the chosen method rendering with the same PBS lighting as Heathen's Standard and Unity Standard physically based shaders. The package includes Heathen's classic Tri-planar Essentials collection with a wide array of traditional tri-planar shaders in various projection models. Heathen's classic triplanar shaders calculate UVs such that textures are projected evenly across the mesh e.g. UV free models are no problem. Unlike many implementations Heathen’s TriPlanar Essential shaders do respect Tiling and Offset from the texture as defined in the editor. Terrain shaders and Unity 5 standard lighting (PBS) shader variants are available in this package. Heathen’s Tri-Planar Essentials includes more than 30 triplanar shaders using 4 different methods of projection each with its own strengths and weaknesses: Basic (X, Y, Z textures, Object projection) Good for things with a front, back and top/bottom such as walls, bridges and other structures. Simple (Single texture, Object projection) The simplest possible tri-planar projection this simply wraps 1 texture around your mesh evenly and has countless uses for when you don’t want your texture to stretch but can’t rely on texture tiling at design time. Tops (Top, Side, Bottom textures, Object projection) Similar to Basic but uses the same texture for front and back and has different textures for top and bottom useful for ceiling/roof and similar situations. World (Top, Side, Bottom textures, World projection) Similar to Tops but projects in world space this should only be used on static objects but is great for caves, buildings, ships, etc. where you have a complex shape and need all faces which look down to have a different texture than those looking up such as Grass on top and stone or dirt on the bottom. Transparent, Cutout, Bumped, Specular and Parallax are covered (note transparent & parallax are not available on all projection methods). Unity Terrain and Unity Standard lighting (PBS) variants are also included. Shader Model 4 is required for the more complex shaders; many are supported by model 2 and they will work with Unity Indie aka Personal. Classic Demo Vids Video 1 Video 2

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Tri-Planar: Heathen's Shaders on the Unity Asset Store?

Tri-Planar: Heathen's Shaders currently costs $25.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest Tri-Planar: Heathen's Shaders has ever been?

The all-time low we have recorded for Tri-Planar: Heathen's Shaders is $25.00. The historical median is $25.00 and the highest price seen was $25.00.

Is now a good time to buy Tri-Planar: Heathen's Shaders?

Yes ; Tri-Planar: Heathen's Shaders is at its all-time low right now.

Who publishes Tri-Planar: Heathen's Shaders?

Tri-Planar: Heathen's Shaders is published by Heathen Engineering on the Unity Asset Store.

§ 05Also marked down