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Typed Pool Manager

A field report on Unity Asset Store pricing, by way of DFT Games Studios ; 0.0★ (1)

Typed Pool Manager
Today
$10.00All-time low
Low
$10.00
Median
$10.00
High
$10.00
§ 01Summary

Typed Pool Manager has been tracked on the Unity Asset Store since 2022-10-06. The price has held steady at $10.00 the entire time. Typed Pool Manager is at its all-time low right now.

§ 02The data

Not enough price points yet for Typed Pool Manager. Check back soon.

No recorded changes yet.

§ 03About this asset
Elevate Your Game's Performance with the Ultimate Typed Pooling Solution Looking to optimize your game's performance and simplify object management? The Typed Pooling System by DFT Games is the ultimate solution for Unity developers! Perfect for Unity 6 and higher, this asset empowers you to handle GameObjects and other types effortlessly, ensuring smooth gameplay and efficient resource management. Key Features: ✅ Dynamic Object Pooling: Reuse GameObjects or any convenient type with ease. No more costly Instantiate and Destroy calls slowing down your game. ✅ Typed Flexibility: Designed to work with GameObjects and custom types, providing unmatched versatility for developers. ✅ Seamless Integration: Automatically manages your objects, adding and releasing them with minimal setup. ✅ Dynamic Optimization: Adjusts pool size based on usage patterns, maintaining an optimal balance between available and active objects. ✅ Memory Cleanup: Includes memory trimming functionality to keep your game running efficiently without unnecessary overhead. ✅ Quick Setup: Just drag and drop your prefab to initialize a pool and let the system do the rest. Works out of the box for rapid development. ✅ Battle-Tested Performance: Built with efficiency in mind, this pooling system ensures your game remains responsive and lightweight, even under heavy load. How It Works: - Setup Made Simple: Create a pool with your prefab, and the system initializes it with a customizable size. - Effortless Object Reuse: Retrieve objects from the pool with GetElement() and release them back with Dismiss() or ReleaseElement(). - Optimized for Unity Developers: Designed to fit naturally into your workflow with minimal code changes. Why Choose Typed Pool Manager? This isn’t just another pooling system; it’s a highly efficient and customizable solution built by developers, for developers. Whether you're building fast-paced action games, immersive RPGs, or large-scale simulations, the Typed Pooling System ensures your objects are managed efficiently without compromising performance. Who Is It For? - Indie Developers: Streamline your projects with minimal setup and maximum efficiency. - Large Studios: Optimize large-scale projects with a robust and scalable pooling system. - Hobbyists and Learners: Understand and implement industry-best practices with this easy-to-use system. Technical Details: - Namespace: DFTGames.PoolingSystem - Supports: Unity 6 and higher - Type-Safe: Leverages generics to support both GameObjects and custom types - Documentation: Fully detailed manual and examples included Boost Your Game’s Efficiency Today! Don't let performance issues hold back your game. The Typed Pooling System is your key to smoother gameplay, faster development, and a better player experience. Get started now and take your game to the next level! 🚀 ⭐ Backed by over a decade of expertise from DFT Games Studios

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Typed Pool Manager on the Unity Asset Store?

Typed Pool Manager currently costs $10.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest Typed Pool Manager has ever been?

The all-time low we have recorded for Typed Pool Manager is $10.00. The historical median is $10.00 and the highest price seen was $10.00.

Is now a good time to buy Typed Pool Manager?

Yes ; Typed Pool Manager is at its all-time low right now.

Who publishes Typed Pool Manager?

Typed Pool Manager is published by DFT Games Studios on the Unity Asset Store.

§ 05Also marked down