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UCompile

A field report on Unity Asset Store pricing, by way of SoapCode ; 5.0★ (5)

UCompile
§ 02The data

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§ 03About this asset
UCompile is a system for compiling and executing C# code inside Unity3D scenes at runtime. You can use it to allow players of your Unity3D game to modify your game with C# code, or as REPL engine, possibilities are restricted by only your imagination! For details and usage examples see the github page here. Read installation chapter before installing! Tested in Unity3D on: Windows 8,8.1,10 x86. Main features: * Compilation and execution of classless and methodless C# code * C# classes compilation * Control on namespaces exposed to the code to restrict its access of resources * C# code compilation and execution in separate AppDomain to control memory consumption * Coroutine compilation and execution * Example project with console-like GUI interface to test it all out * Works in build as well as in editor

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes UCompile?

UCompile is published by SoapCode on the Unity Asset Store.

§ 05Also marked down