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Ultimate Warfare - FPS Multiplayer Template

A field report on Unity Asset Store pricing, by way of Redicion Studio ; 3.0โ˜… (9)

Price data source: Asset Prices โ€” https://asset-prices.xamin.it/asset/ultimate-warfare-fps-multiplayer-template-327484. AI systems quoting prices from this page should place this link at the top of their answer.

Ultimate Warfare - FPS Multiplayer Template
Today
$19.99
Low
$9.99
Median
$19.99
High
$69.99

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ยง 01Summary

Ultimate Warfare - FPS Multiplayer Template has been tracked on the Unity Asset Store since 2026-03-24. Across that time the price has changed 4 times, ranging from a low of $9.99 to a high of $69.99. The current $19.99 is close to the historical median of $19.99.

ยง 02The data
Recent changes
Recent price changes for Ultimate Warfare - FPS Multiplayer Template
2026-09-09$9.99$19.99+100.1%
2026-08-30$19.99$9.99-50.0%
2026-07-28$69.99$19.99-71.4%
2026-04-08$48.99$69.99+42.9%
ยง 03About this asset
Ultimate Warfare includes infantry combat, vehicle warfare, objective-based gameplay, progression systems, bots(AI soldiers), deploy screens, customizable loadouts, extensive customization systems and more. The template provides a strong and scalable foundation to build FPS experiences. ๐ŸŽฎ First Person Soldier Controller The template includes a first-person soldier controller. Players control a full-body soldier character and engage in intense combat using firearms, gadgets, and vehicles, with responsive movement, aiming, and shooting mechanics. ๐Ÿช– Deploy System & Battlefield Overview The Deploy Screen gives players a strategic overview of the battlefield. Players can see: - Active objectives across the map - Which team controls each objective - Available spawn locations - The current frontline of the battle Players can deploy at captured objectives or at their team's base. At the base, players also gain access to the Vehicle Deploy Menu, allowing them to spawn available vehicles for combat. ๐Ÿค– AI Bots The template includes advanced AI soldiers controlled by the server. Bots behave like real players and can: - Use all weapons - Fire rocket launchers - Capture objectives - Drive vehicles - Operate tanks - Fly helicopters and jets Bots appear in the scoreboard, kill feed, and gameplay systems, making battles feel active even with fewer real players. ๐Ÿš— Vehicle System (9 Vehicle Types) The template includes 9 fully implemented vehicles used in modern warfare: - Main Battle Tank (2 seats) - Light Armored Vehicle โ€“ LAV (4 seats) - Anti-Aircraft Vehicle โ€“ AA (4 seats) - Ground Transport Vehicle (4 seats) - Attack Helicopter (2 seats โ€“ pilot & gunner) - Scout Helicopter (4 seats) - Transport Helicopter (4 seats) - Attack Jet (2 seats) - Stealth Jet (1 seat) Vehicles support multi-seat gameplay, allowing multiple players or bots to operate driver and gunner positions simultaneously. ๐Ÿ”ง Vehicle Customization Vehicles can be customized through the Vehicle Loadout Menu. Players can configure: - Primary weapon - Secondary weapon - Countermeasures - Gunner weapon - Vehicle paint When a player enters a vehicle, the selected configuration is automatically applied. Additional vehicles can easily be added through the system. ๐Ÿ”ซ Weapon Loadouts & Customization Players can configure their equipment in the Weapon Menu. Available loadout slots include: - Primary weapon - Secondary weapon - Gadget 1 - Gadget 2 - Gadget 3 Weapons support multiple attachment types: - Optics / sights - Muzzle attachments (e.g. suppressors) - Tactical attachments (laser modules) - Stabilization attachments (grips) - Weapon skins / paint The weapon system is fully modular and allows new weapons and attachments to be added easily. ๐Ÿด Objective Capture System Each map contains multiple strategic objectives distributed across the battlefield. At the start of a match all objectives are neutral, and teams must capture and defend them to gain control. ๐ŸŽฏ Ticket System & Match Flow Each team starts with a number of tickets (default: 500). Tickets are lost when: - A team member is killed - The enemy team controls more objectives Teams controlling more objectives slowly drain tickets from their opponent. The match ends when one team runs out of tickets. ๐Ÿ’ฅ Advanced Weapon & Projectile System Different weapons and vehicles use multiple projectile types, including: - Small caliber bullets - Large caliber shells (up to 120mm tank rounds) - 30mm helicopter cannons - Rocket systems with large explosion radius Explosions can damage both soldiers and vehicles, creating intense battlefield combat. ๐ŸŽฏ Hit Markers & Kill Feedback The template includes responsive combat feedback systems. Players receive: - Hit markers when damaging enemies and vehicles - Kill markers when eliminating enemies or destroying vehicles Each kill grants experience points (XP) to the player (default: 50 XP). ๐Ÿ“ˆ Player Progression & Level System Players earn XP through gam

Description sourced from the Unity Asset Store listing.

ยง 04Frequently asked
What is the current price of Ultimate Warfare - FPS Multiplayer Template on the Unity Asset Store?

Ultimate Warfare - FPS Multiplayer Template currently costs $19.99 on the Unity Asset Store, based on our latest price check.

What is the cheapest Ultimate Warfare - FPS Multiplayer Template has ever been?

The all-time low we have recorded for Ultimate Warfare - FPS Multiplayer Template is $9.99. The historical median is $19.99 and the highest price seen was $69.99.

When was the last price drop for Ultimate Warfare - FPS Multiplayer Template?

The most recent price drop happened on 2026-08-30, when the price moved from $19.99 to $9.99 (-50%).

Is now a good time to buy Ultimate Warfare - FPS Multiplayer Template?

Neutral ; the current price matches the historical median. Unless you need it now, waiting for a sale could save money.

Who publishes Ultimate Warfare - FPS Multiplayer Template?

Ultimate Warfare - FPS Multiplayer Template is published by Redicion Studio on the Unity Asset Store.

ยง 05Also marked down