uMMORPG 2D - The lone wolf developer's 2D MMORPG Engine.
(Demo) (Forum) (Discord) (FAQ) (Showcase) (Documentation) (Tests)
“In the information age, the barriers just aren't there. The barriers are self imposed. If you want to set off and go develop some grand new thing, you don't need millions of dollars of capitalization. You need enough pizza and Diet Coke to stick in your refrigerator, a cheap PC to work on, and the dedication to go through with it. We slept on floors. We waded across rivers.” ― John D. Carmack, Masters of Doom
The MMORPG Dream
20 years ago, MMORPGs used to require millions of dollars of capitalization and large teams of developers.
And then came Unity, with its mission to democratize game development.
uMMORPG's mission is to go one step further to democratize MMO Development.
It's time to begin the era of the Indie MMORPG.
Remastered Edition
uMMORPG 2D Classic was released 5 years ago. The new Remastered Edition contains the two most requested feature: a Component Based architecture that is much easier to work with!
Why uMMORPG 2D?
uMMORPG 2D is based on uMMORPG.
uMMORPG is the most simple and easiest to use MMO engine on the planet for one reason: 99% of the MMO projects fail because they are too complex.
Keeping both the code and the architecture incredibly simple is of utmost importance for the lone wolf developer.
Networking
uMMORPG 2D uses Mirror networking. With Mirror, the Server & Client are ONE project and share 95% of the code. (hence the name "Mirror"). Thanks to Mirror, uMMORPG 2D requires less than 10k lines of code while still scaling to 500-1000 CCU easily.
uMMORPG 2D's networking is completely vertically integrated. The full networking stack was designed specifically for uMMORPG and is being improved every single day and battle tested by hundreds of other Unity networking projects.
Community
uMMORPG 2D's most popular hidden feature is its huge Discord Community with over 2500 members. We are all working on our dream games and trying our best to help each other out along the way.
Extensibility
uMMORPG 2D can be modified to your needs easily:
* A powerful Addon System and dozens of additional Community Addons
* Scriptable Objects for custom Items/Skills/Quests/Recipes.
* A detailed Documentation is available online.
* 100% of the Source Code is included.
Feature: Players
uMMORPG 2D comes with a built in Archer and Warrior class in order to display ranged and melee combat. Additional classes like mages can be created very easily.
Players have levels, experience, gold, skills, inventories, equipment, attributes and animations. They can move both with WASD & Click movement (via Navigation 2D). The combat system supports regular attacks, blocks and critical hits. Players can fight each other and get penalized with a Murder system.
Feature: Monsters
Monsters can easily be placed in the world and will traverse their surroundings while the server is running. Their stats, aggro radius and movement behaviour can easily be modified in the Unity Inspector. Monsters are lootable after dieing and they can be spawned at runtime, for example with Monster scrolls.
Feature: Npcs
uMMORPG 2D comes with Npcs that can sell or buy items to/from the player, manage guilds, revive pets and offer quests.
Feature: Scriptable Items/Skills/Quests
uMMORPG 2D comes with a powerful Scriptable Items/Skills/Quests system. You can add new items based on existing types (e.g. Potions), or create new types by inheriting from ScriptableItem. There are no limits, you could create a skill that instantly spawns 1000 monsters or kills anyone on the server.
Feature: Mounts & Pets
uMMORPG 2D supports spawnable player owned entities, implemented as Mounts and Pets. Mounts allow the player to move more quickly, while also being attackable by others. Pets can be purchased, summoned and trained. They will fight alongside their owner.
Feature: Parties, Guilds & Chat
Multiplayer games are all about player interaction. uMMORPG 2D comes with a
Description sourced from the Unity Asset Store listing.