Visual Variable Monitoring
A field report on Unity Asset Store pricing, by way of cosmogonies ; 4.0★ (11)

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§ 02The data
Not enough price points yet for Visual Variable Monitoring. Check back soon.
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§ 03About this asset
This is a Unity PlugIn to help you track any public variable visually in realtime, as an overlay when you play.
You can directly see what impact has your interaction with a specifically tracked variable.
You can adjust how the curves are drawing in the Component of course, but also when playing using Margin GUIButtons:
Margin Side: Choose if Margin infos are displayed on the LeftSide, RightSide or not at all.
Margin Width: The ratio of the screen for the margin width
Layout Mode: You can choose if you want your curves drawn overlapping themselves (with their own ratio), or stacked.
Absolute Mode: Manage if you want to check the values amount only (turned ON), or if sign matters (turned OFF) and in that case 0.0f value will be the median value.
Opacity: Allows you to tweak the opacity of the curves.
Known Limitations (or future roadmap goals):
* only float or float-castable are supported (incoming Vector3 and Quaternions).
* only public fields on MonoBehavior's components are supported.
Description sourced from the Unity Asset Store listing.
§ 04Frequently asked
Who publishes Visual Variable Monitoring?
Visual Variable Monitoring is published by cosmogonies on the Unity Asset Store.
§ 05Also marked down