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Visual Variable Monitoring

A field report on Unity Asset Store pricing, by way of cosmogonies ; 4.0★ (11)

Visual Variable Monitoring
§ 02The data

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§ 03About this asset
This is a Unity PlugIn to help you track any public variable visually in realtime, as an overlay when you play. You can directly see what impact has your interaction with a specifically tracked variable. You can adjust how the curves are drawing in the Component of course, but also when playing using Margin GUIButtons: Margin Side: Choose if Margin infos are displayed on the LeftSide, RightSide or not at all. Margin Width: The ratio of the screen for the margin width Layout Mode: You can choose if you want your curves drawn overlapping themselves (with their own ratio), or stacked. Absolute Mode: Manage if you want to check the values amount only (turned ON), or if sign matters (turned OFF) and in that case 0.0f value will be the median value. Opacity: Allows you to tweak the opacity of the curves. Known Limitations (or future roadmap goals): * only float or float-castable are supported (incoming Vector3 and Quaternions). * only public fields on MonoBehavior's components are supported.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes Visual Variable Monitoring?

Visual Variable Monitoring is published by cosmogonies on the Unity Asset Store.

§ 05Also marked down