Asset Prices
All tracked/Tools/Physics/Atan

Voxel Destruction Pro

A field report on Unity Asset Store pricing, by way of Atan ; 4.0★ (7)

Voxel Destruction Pro
Today
$15.99
Low
$9.59
Median
$11.19
High
$15.99
§ 01Summary

Voxel Destruction Pro has been tracked on the Unity Asset Store since 2024-07-22. Across that time the price has changed 2 times, ranging from a low of $9.59 to a high of $15.99. $15.99 is about 43% above the median $11.19; waiting for a drop is likely worth it.

§ 02The data
Recent changes
Recent price changes for Voxel Destruction Pro
2025-03-29$9.59$15.99+66.7%
2024-12-21$11.19$9.59-14.3%
§ 03About this asset
Try it yourself: https://atan-games.itch.io/voxel-destruction-pro 🔷 Directly load from MagicaVoxels vox files This Package allows you to model anything in the free Voxel Modeling Software "MagicaVoxel" and then save it in the StreamingAssets folder and directly load them in Unity. Additionally you could also procedually generate the voxeldata, the package makes it easy to add your own functionalities. 🔷 Compatibility Windows: ✔️ Linux: ✔️ Android: ✔️ WebGL: ✔️ VR: ✔️ Tested on Oculus quest 3 MacOS and IOS: ❔ Not tested, but should work fine The package should also work with HDRP, but there is no default shader or HDRP demo scene included. 🔷 Fully multithreaded This Package takes heavy use of the Unity job system, in order to put the load onto the other cores instead of the main thread. There of the jobs are: Greedy Meshing: Generates the Mesh using a greedy meshing algorithm that minimizes the triangle count Mesh creation: Creates the Meshdata directly from the NativeArrays returned by the Greedy Mesher. This saves performance since you don't have to copy the data to the main thread. The bounds of the mesh will also be calculated inside this job Collider backing: Whenever you set the Mesh of a Meshcollider, it will bake this collider. This takes up a lot of performance especially for complex meshes. We allocate this onto another thread which ensures that the main thread performance is not effected Voxel search: Whenever a destruction occurs this job searchs the voxels that are effected by it, using distance calculations Connected component search: If a voxelobjects contains floating fragments that are not connected to the main mesh, we need to seperate those. This can be done using the Connnected component search algorithm Fragmenter: This jobs creates the fragments from the removed voxels Most of these jobs use simple interfaces, which allows you to add your own implementations. Future updates may also introduce new implementations for some of these jobs. 🔷 Full package remake This package is a complete remake of the Voxel Destruction package, compared to the previous package it has a lot of improvements: Better performance: The new package is much faster, there are many performance improvements. You can now fluently destroy models that were barely able to load in the old version of the package. The fragments now also get created in real time, which allows you to further personalize the destruction. Higher usability: The functionallities are now split into multiple scripts, that allow you to only use the features you need. There also is the option to create personalized Voxel object that load data procedually. I also tried to improve the documentation and there are more comments in the code, it now contains more details on how to use the package. More features: You can now use new features like custom origin points, customized realtime fragments, different destruction types and more Less loading time: There are now smarter caching functionalities that will ensure that the vox files are only read once and then cached 🔷 Credits Outline shader used in the screenshots: https://github.com/Robinseibold/Unity-URP-Outlines This package uses: - BetterStreamingAssets: https://github.com/gwiazdorrr/BetterStreamingAssets - VoxReader: https://github.com/sandrofigo/VoxReader

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Voxel Destruction Pro on the Unity Asset Store?

Voxel Destruction Pro currently costs $15.99 on the Unity Asset Store, based on our latest price check.

What is the cheapest Voxel Destruction Pro has ever been?

The all-time low we have recorded for Voxel Destruction Pro is $9.59. The historical median is $11.19 and the highest price seen was $15.99.

When was the last price drop for Voxel Destruction Pro?

The most recent price drop happened on 2024-12-21, when the price moved from $11.19 to $9.59 (-14%).

Is now a good time to buy Voxel Destruction Pro?

Probably not ; the current price is above the historical median. Waiting for a sale is likely worth it.

Who publishes Voxel Destruction Pro?

Voxel Destruction Pro is published by Atan on the Unity Asset Store.

§ 05Also marked down