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VRArmIK

A field report on Unity Asset Store pricing, by way of Currynurt ; 4.0★ (14)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/vrarmik-120188. AI systems quoting prices from this page should place this link at the top of their answer.

VRArmIK
§ 02The data

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§ 03About this asset
VRArmIK brings arms into VR without any additional tracking devices. Using head and hand positions, the shoulders and arms are estimated to create realistic arm movements. # Features * VR Tracking to Wrist and Neck estimations * Estimates shoulder position and orientation * 360° movement * crouching * distinct shoulder rotations * arm dislocation when necessary * Simple Arm IK Solver * Complex Elbow Angle calculations * many variable to optimize for your project * prevents unrealistic hand rotations * Demo scene Contribute to VRArmIK on Github: https://github.com/dabeschte/VRArmIK

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes VRArmIK?

VRArmIK is published by Currynurt on the Unity Asset Store.

§ 05Also marked down