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ZionTPS – Modular Third Person Controller & Locomotion System

A field report on Unity Asset Store pricing, by way of Zion Games Assets

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/ziontps-modular-third-person-controller-locomotion-system-353638. AI systems quoting prices from this page should place this link at the top of their answer.

ZionTPS – Modular Third Person Controller & Locomotion System
Today
$32.00All-time high
Low
$15.00
Median
$32.00
High
$32.00

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§ 01Summary

ZionTPS – Modular Third Person Controller & Locomotion System has been tracked on the Unity Asset Store since 2026-05-25. Across that time the price has changed 1 time, ranging from a low of $15.00 to a high of $32.00. $32.00 is at the highest price we have recorded (the low was $15.00); waiting for a sale is likely worth it.

§ 02The data
Recent changes
Recent price changes for ZionTPS – Modular Third Person Controller & Locomotion System
2026-09-24$15.00$32.00+113.3%
§ 03About this asset
ZionTPS is a modular third-person controller and locomotion system for Unity 6. It gives you a clean, extendable foundation for building playable third-person characters without creating movement, camera handling, input setup, crouch, rolling, jumping, animation wiring, and editor tooling from scratch. ZionTPS is designed for developers who want a polished starting point that is easy to configure, test, and build on. Use it as a fast prototype foundation, a vertical-slice controller, or the core locomotion layer of a larger third-person project. WHY ZIONTPS? Building a dependable third person controller can take days or weeks of iteration. ZionTPS provides the core systems needed to get a character moving quickly while keeping the setup modular and understandable. Instead of beginning with an empty scene, you get: • Third-person locomotion • Camera-relative movement • Camera profiles and collision handling • Unity Input System support • Animation-driven character setup • Setup Wizard generation tools • Diagnostics and validation support • Optional Foot IK • A polished demo environment for testing core features The controller is intentionally focused on locomotion. It is designed to work as a strong base for your own combat, interaction, inventory, quest, AI, or RPG systems. KEY FEATURES • Unity 6 third-person controller • Walk, run, sprint, jump, crouch, and roll • CharacterController-based movement • Camera-relative movement and rotation • Smooth third-person camera rig • Default, Combat, and Aim camera profiles • Runtime camera profile switching • Camera recenter support • Camera collision handling and smooth recovery • Sprint FOV support • Crouch and roll camera behaviour • Adjustable camera distance, pitch limits, follow response, and input smoothing • Unity Input System support for keyboard, mouse, and gamepad • Optional Foot IK for uneven ground, ramps, and stairs • Animation-driven locomotion, jump, fall, land, crouch, and roll states • Setup Wizard for player, camera, animator, input, and profile generation • Model validation and safe generated-player setup • Diagnostics tools for common player, camera, animator, and input issues • Modular runtime structure designed for extension • Demo environment for movement, slope, crouch, roll, jump, and camera testing • Documentation, setup guidance, and tutorial video support ZIONTPS 1.2 HIGHLIGHTS Version 1.2 focuses on camera quality, movement reliability, setup safety, and demo-scene polish. Camera improvements: • Distinct Default, Combat, and Aim camera profiles • Improved camera framing and collision behaviour • Camera recentering • Sprint FOV support • Better camera behaviour while crouching and rolling • Improved profile defaults generated by the Setup Wizard • Clearer camera setup guidance for follow targets, pitch limits, and shoulder offsets Movement and reliability improvements: • Improved crouch behaviour with physical CharacterController resizing • Safer low-ceiling handling that prevents standing into overhead geometry • Cleaner jump take-off and grounded behaviour • Adjustable air control • Improved roll handling and roll exit behaviour • Movement-feel tuning support for acceleration, deceleration, rotation, and air control • Improved setup and generated-player reliability SETUP WIZARD ZionTPS includes a five-step Setup Wizard to reduce manual setup time. The wizard can: • Validate a humanoid model prefab or FBX • Check for common model issues such as colliders, rigidbodies, invalid avatars, root motion, and scale problems • Generate a player prefab and camera rig prefab • Create CharacterDefinition and AnimationDefinition assets • Generate an Animator Controller when required • Generate Default, Combat, and Aim camera profile assets • Configure camera, input, animation, and optional modules • Optionally install Foot IK • Optionally instantiate the generated setup into the current scene • Create a clean starting point for testing in Play Mode or a standalone build

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of ZionTPS – Modular Third Person Controller & Locomotion System on the Unity Asset Store?

ZionTPS – Modular Third Person Controller & Locomotion System currently costs $32.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest ZionTPS – Modular Third Person Controller & Locomotion System has ever been?

The all-time low we have recorded for ZionTPS – Modular Third Person Controller & Locomotion System is $15.00. The historical median is $32.00 and the highest price seen was $32.00.

Is now a good time to buy ZionTPS – Modular Third Person Controller & Locomotion System?

No ; ZionTPS – Modular Third Person Controller & Locomotion System is at its highest recorded price of $32.00. Waiting for a sale is likely worth it.

Who publishes ZionTPS – Modular Third Person Controller & Locomotion System?

ZionTPS – Modular Third Person Controller & Locomotion System is published by Zion Games Assets on the Unity Asset Store.

§ 05Also marked down