Asset Prices
All tracked/Tools/Behavior AI/Remesh Games

Zombie AI Behaviour

A field report on Unity Asset Store pricing, by way of Remesh Games

Zombie AI Behaviour
Today
$100.00
Low
$50.00
Median
$100.00
High
$130.00
§ 01Summary

Zombie AI Behaviour has been tracked on the Unity Asset Store since 2025-02-25. Across that time the price has changed 3 times, ranging from a low of $50.00 to a high of $130.00. The current $100.00 is close to the historical median of $100.00.

§ 02The data
Recent changes
Recent price changes for Zombie AI Behaviour
2025-11-21$50.00$100.00+100.0%
2025-09-20$100.00$50.00-50.0%
2025-06-13$130.00$100.00-23.1%
§ 03About this asset
Video Preview Video Tutorial Important notice: This asset pack is compatible with single-player only and does NOT support multiplayer. The Zombie AI Behaviour allows you to create artificial intelligence for the zombies in your games, you can quickly and easily drag-and-drop into your project and it also allows you to easily change the properties of the NPC like (Movement state, Patrol, eating mode, Damage, Health and much more), this asset compatible with any project for single-player.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Zombie AI Behaviour on the Unity Asset Store?

Zombie AI Behaviour currently costs $100.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest Zombie AI Behaviour has ever been?

The all-time low we have recorded for Zombie AI Behaviour is $50.00. The historical median is $100.00 and the highest price seen was $130.00.

When was the last price drop for Zombie AI Behaviour?

The most recent price drop happened on 2025-09-20, when the price moved from $100.00 to $50.00 (-50%).

Is now a good time to buy Zombie AI Behaviour?

The current price is slightly below the historical median; it is a reasonable, if not exceptional, time to buy.

Who publishes Zombie AI Behaviour?

Zombie AI Behaviour is published by Remesh Games on the Unity Asset Store.

§ 05Also marked down