THE MOST ADVANCED MMORPG PLATFORM EVER❗
Dedicated, a multithreaded scalable server solution with Login and World Servers. The unique architecture allows to split it into unlimited separate servers to balance the workload (proxy, combat, auction house, etc.).This is the only such solution on the market.
Dynamic Quadtree solution is capable to split the world into different level sizes based on settings and the number of Players/Mobs/NPCs.
The Unity Atavism Editor configuration panel allows for a very detailed configuration of Atavism Modules all without coding knowledge.
If that's not enough, Atavism Plugins server code (AGIS), which allows you to modify or code new server-side logic.
Constantly developed and improved with proper support which is an important factor in the MMO game development process
The Revolution of MMORPG production has just begun, do you want to be part of it?
Atavism Features (we are limited to 10,000 letters so it will be shorter than it should be):
✔️Data Base system: Store your game data using a database engine.
✔️Instance: Create and set up new instances in your game which can be anything from Dungeons you want players to explore or even a different world in one MMO. You can also define private instances, accessible only to an owner (player or guild).
✔️Accounts Management: Control all player accounts from this module and set different access (normal, admin, ban).
✔️Mobs/NPCs: Create any mob template from a click of a button with stats and loot you want them to drop, then spawn these mobs in-game wherever you want in real-time. You can even spawn a dragon right in front of other players while they are standing next to you in-game.
✔️Loot Tables: Setup different loot tables and drop chances of items for your mobs. Set group distribution or personal loot system.
✔️Factions: Use this module to easily set up your different factions in your game as well as what their standings are to one another.
✔️Quests: Create different types of Quests or chains of quests that can guide your players through your storyline.
✔️Dialogues: Create different dialogues for your NPCs. You can also use this system to allow multiple outcomes in the storyline depending on what a player chooses while speaking to an NPC.
✔️Items: Create all the items for your game with this, and add different stats to items and functionality. Because of its versatile design, you can attach over 30 different effects to the item which can be a different category of weapons, armors, consumables, materials, ammo, and more. You can drop them on the ground.
✔️Socketing: Socketing System allows you to define types and amounts of sockets per type basis like runes, gems, etc.
✔️Enchanting: Enchanting System to let you level up your players items by defining profiles and levels of enchanting.
✔️Item Sets: Sets of the items define the set and its bonuses, and when you equip them, bonuses will be added to your character.
✔️Auction House: Auction House, one of the biggest features of this release, which allows you to find items by using search, filter by grade, class, race, and level, to finally purchase it from the auction.
✔️Skills: A fully featured skill system that allows you to open up skills when players level up with XP or level up their skill by using it like the old UO-style gameplay.
✔️Abilities: Create different abilities for your players that can get when they have a certain skill. They can use these abilities in a wide range of ways from combat to crafting to professions. Abilities define target type like single-player or area, dead or alive, range requirements, etc.
✔️Effects: Build your own effects for your game to make it unique like a melee-strike effect that deals physical damage or a magic effect that heals your player. More than 20 effect types are possible to name a few: damage, restore, revive, stat change, stun, sleep, immune, dispel, teleport, mount, and more.
✔️Coord Effects: Setup different animations, particles, and more to run on even
Description sourced from the Unity Asset Store listing.