Asset Prices
All tracked/Tools/Behavior AI/Bard Tree Limited

CIVIL-AI-SYSTEM

A field report on Unity Asset Store pricing, by way of Bard Tree Limited ; 5.0★ (29)

CIVIL-AI-SYSTEM
Today
$168.00
Low
$36.00
Median
$60.00
High
$168.00
§ 01Summary

CIVIL-AI-SYSTEM has been tracked on the Unity Asset Store since 2022-10-09. Across that time the price has changed 21 times, ranging from a low of $36.00 to a high of $168.00. $168.00 is about 180% above the median $60.00; waiting for a drop is likely worth it.

§ 02The data
Recent changes
Recent price changes for CIVIL-AI-SYSTEM
2026-05-08$84.00$168.00+100.0%
2026-04-20$67.20$84.00+25.0%
2026-04-18$50.40$67.20+33.3%
2026-04-17$168.00$50.40-70.0%
2026-03-02$120.00$168.00+40.0%
2026-01-10$60.00$120.00+100.0%
2025-11-28$48.00$60.00+25.0%
2025-11-22$36.00$48.00+33.3%
2025-11-21$120.00$36.00-70.0%
2025-08-14$60.00$120.00+100.0%
§ 03About this asset
CIVIL-AI-SYSTEM is created to empower anyone to create scenes which feel lived in and alive. With the powerful suite of tooling provided you can bring your imagination to reality without diving into any code let alone complex code or graphs. Features - Easy Setup (In tool Getting Started checklist helper, population system) - Fast iteration and design - Quiet Failing Designed (Errors logged but the system keeps running) - Performance Optimised (100s of agents) - Detailed Animation Controller - Work Behaviour System - Need Behaviour System - Deep Item System (interaction can cause designed side effect) - Layered Customisation (Create different feeling regions, Animations, Characters) - Ownership System & Visual Item System (Agents have a concept of what is theirs, agents can carry, store, and interact with items in many ways) Documentation | Discord Build Your Behaviours iteratively The many tools provided in CIVIL-AI-SYSTEM breakdown the many aspects of making belivable scenes into manageable, understandable, and controllable sections. - Create work behaviours with ease by using real life comparisons not some abstract system. - Define need behaviours which add extra depth and flavour to your agents. - Add animations with the built in animation controller, giving visual cues and details - Provide more than one way to complete tasks, giving more robustness - And so much more! Easy Scene Setup Building a city takes a long time, populating it with life even longer. Not with CIVIL-AI-SYSTEM, denote your houses, workplaces, and items. Add your population region in with your pool of characters and the system takes care of the rest! No need to place every single citizen by hand. However, if you do want to (place all or a few) you can (look into bespoke agents if interested). Evolving Product and Wiki Tools can always be improved and streamlined. Experience updates which provide meaningful additions at no extra cost and are driven by user feedback and experience. Substantial updates have included; reworking of item systems, the need feature and many, many more. Checkout our roadmap. Every addition has also been backward compatible meaning no fuss in upgrading, giving you peace of mind. World Class Support Never alone when using CIVIL-AI-SYSTEM, any problems feel free to reach out on discord and it will get sorted and advice will be given if wanted. The wiki also provides guides, interfaces and a host of other useful features to help you get the most out of this tool. Endless Integrations & Extensions As it been developed with best practices it is easy to extend and expand at ease! Most systems have interfaces and separated concerns meaning easy switching out of parts. Gives you the user the freedom to extend and change as you see fit with minimum merge conflicts between versions. There are also supported integrations out of the box. Supported Integrations (No Code changes) - A* Pathfinding Project Pro/Free - Agents Navigation Easy to Use With (Small amount of coding needed) - RPG Builder - Emerald AI - Behavior Designer - Behavior Trees for Everyone Great Assets to Use it with - Modular Medieval Ladies & Maidens (Used in the Medieval Town Trailer) - Medieval Civilians & Soldiers (Used in the Medieval Town Trailer) FAQ 1.What AI implantation is this? CIVIL-AI-SYSTEM is a unique spin a few different pre-existing AI solutions used in AAA games. The main focus is empowering anyone to make day-to-day AI behaviours which believably bring your worlds and scenes to life quickly. 2. Is this just GOAP? No, it is not! This is asked a lot, this system does share some similarities with it and does borrow some ideas but this is not true GOAP. This has its own ideas and processes along with other tooling to help you develop your scenes quickly (think auto population for example) 3. Does this cover combat? CIVIL-AI-SYSTEM does not cover any form of combat and is not planned to, the idea of this product is to allow you to give your characters depth eas

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of CIVIL-AI-SYSTEM on the Unity Asset Store?

CIVIL-AI-SYSTEM currently costs $168.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest CIVIL-AI-SYSTEM has ever been?

The all-time low we have recorded for CIVIL-AI-SYSTEM is $36.00. The historical median is $60.00 and the highest price seen was $168.00.

When was the last price drop for CIVIL-AI-SYSTEM?

The most recent price drop happened on 2026-04-17, when the price moved from $168.00 to $50.40 (-70%).

Is now a good time to buy CIVIL-AI-SYSTEM?

Probably not ; the current price is above the historical median. Waiting for a sale is likely worth it.

Who publishes CIVIL-AI-SYSTEM?

CIVIL-AI-SYSTEM is published by Bard Tree Limited on the Unity Asset Store.