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HTrace: World Space Global Illumination URP | Beta

A field report on Unity Asset Store pricing, by way of IPGames

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/htrace-world-space-global-illumination-urp-beta-379716. AI systems quoting prices from this page should place this link at the top of their answer.

HTrace: World Space Global Illumination URP | Beta
Today
$59.00All-time high
Low
$29.50
Median
$59.00
High
$59.00

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§ 01Summary

HTrace: World Space Global Illumination URP | Beta has been tracked on the Unity Asset Store since 2026-05-18. Across that time the price has changed 3 times, ranging from a low of $29.50 to a high of $59.00. $59.00 is at the highest price we have recorded (the low was $29.50); waiting for a sale is likely worth it.

§ 02The data
Recent changes
Recent price changes for HTrace: World Space Global Illumination URP | Beta
2026-09-29$29.50$59.00+100.0%
2026-08-26$59.00$29.50-50.0%
2026-06-01$29.50$59.00+100.0%
§ 03About this asset
HTrace WSGI doesn’t require any kind of baking or asset pre-processing and is designed to work out of the box with little to no tweaking. Note that this asset is currently in the Beta stage. If you encounter a bug, please submit a bug report through our Discord channel, and we'll do our best to fix it. During the Beta period, the asset is available at a reduced price (relative to the stable HDRP version). The minimum required Unity version is currently 6000.1. Useful Links: - Documentation Other HTrace Assets: - Need WSGI for HDRP as well? Get the WSGI Bundle and save 25% - All HTrace assets in Mega Bundle with a 40% discount - Get 15% off SSGI and AO if you own this asset Contact Us: Unity Forum | Discord \ YouTube Channel MAIN FEATURES: • All Rendering Paths: fully supports Deferred / Deferred+ / Forward / Forward+ rendering paths, with no visual or quality differences between them. • Dynamic Lighting and Objects: HTrace WSGI supports fully dynamic environments where objects, materials, and lighting can be changed in real time. All moving objects, including skinned meshes, participate fully in global illumination, casting and receiving indirect lighting and shadows. • Hybrid Software Ray Tracing: a two-stage tracing algorithm that leverages both screen-space and world-space data to deliver per-pixel lighting response and accurate indirect shadows. No special hardware is required. • Advanced Denoising: HTrace WSGI uses cutting-edge denoising and sampling techniques, like ReSTIR GI, with temporal and spatial passes to reduce noise even in complex lighting scenarios. Special care is taken to preserve high-frequency details such as contact shadows and normals. • Real-Time Scene Voxelization: a flexible, GPU-driven voxelization system for building a world-space tracing acceleration structure on the fly. Comes with an advanced time-sliced voxelization, adaptive culling & mesh LOD control. • Irradiance Cache: provides infinite light bounces in world-space by automatically caching lighting data in a spatial hash structure. • Emissive Lights: all emissive surfaces can act as real light sources, casting indirect shadows and contributing fully to global illumination. There’s no upper limit on the number of emissive lights. • Punctual Lights: HTrace WSGI supports Point and Spot light sources, fully accounting for their emission and shadows. • Sky Lighting & Occlusion: the sky itself functions as a dynamic light source, producing realistic lighting and physically accurate occlusion. • Open Code: the code is open for modification. If you have any questions on how any part of it works you can always reach out to us on Discord. HTrace WSGI URP supports the following 3rd party assets: - The Visual Engine Before buying, please, check the Overview Section and the Known Issues Section of the documentation as well as the Technical details below! Voxelization has spatial limitations. There’s a tradeoff between voxel coverage and accuracy, but we provide different instruments for finding the right balance.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of HTrace: World Space Global Illumination URP | Beta on the Unity Asset Store?

HTrace: World Space Global Illumination URP | Beta currently costs $59.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest HTrace: World Space Global Illumination URP | Beta has ever been?

The all-time low we have recorded for HTrace: World Space Global Illumination URP | Beta is $29.50. The historical median is $59.00 and the highest price seen was $59.00.

When was the last price drop for HTrace: World Space Global Illumination URP | Beta?

The most recent price drop happened on 2026-08-26, when the price moved from $59.00 to $29.50 (-50%).

Is now a good time to buy HTrace: World Space Global Illumination URP | Beta?

No ; HTrace: World Space Global Illumination URP | Beta is at its highest recorded price of $59.00. Waiting for a sale is likely worth it.

Who publishes HTrace: World Space Global Illumination URP | Beta?

HTrace: World Space Global Illumination URP | Beta is published by IPGames on the Unity Asset Store.

§ 05Also marked down