LINQ to GameObject
A field report on Unity Asset Store pricing, by way of neuecc ; 5.0★ (60)

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§ 02The data
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§ 03About this asset
LINQ to GameObject is GameObject extensions for Unity that allows traverse hierarchy and append GameObject like LINQ to XML.
The concept of LINQ to GameObject is axis on tree, you can traverse with Children, Ancestors, Descendants, BeforeSelf, AfterSelf. Every traverse method returns IEnumerable[GameObject] and deferred exectuion.
This library is free and opensource on GitHub. More info, supports and sourcecodes, see https://github.com/neuecc/LINQ-to-GameObject-for-Unity
This library supports all platforms(PC/iOS/Android/WP8/Windows Store App/Mac, etc).
Unity forum support thread is here, ask me any questions - http://forum.unity3d.com/threads/linq-to-gameobject.292611/
LINQ to GameObject supports Unity 5 and uGUI's RectTransform.
Description sourced from the Unity Asset Store listing.
§ 04Frequently asked
Who publishes LINQ to GameObject?
LINQ to GameObject is published by neuecc on the Unity Asset Store.