Asset Prices
All tracked/Tools/Terrain/Pirate Parrot

Microdetail Terrain System

A field report on Unity Asset Store pricing, by way of Pirate Parrot ; 5.0★ (6)

Microdetail Terrain System
Today
$50.00Best price in 4 months
Low
$35.00
Median
$50.00
High
$70.00
§ 01Summary

Microdetail Terrain System has been tracked on the Unity Asset Store since 2025-03-26. Across that time the price has changed 8 times, ranging from a low of $35.00 to a high of $70.00. The current $50.00 is close to the historical median of $50.00. Microdetail Terrain System has not been this cheap in the past 127 days.

§ 02The data
Recent changes
Recent price changes for Microdetail Terrain System
2026-03-10$70.00$50.00-28.6%
2025-11-02$50.00$70.00+40.0%
2025-10-29$70.00$50.00-28.6%
2025-10-03$35.00$70.00+100.0%
2025-09-19$70.00$35.00-50.0%
2025-07-23$35.00$70.00+100.0%
2025-06-11$70.00$35.00-50.0%
2025-04-09$49.00$70.00+42.9%
§ 03About this asset
📢 Microdetail Terrain System Update! 🚀 ✦ Documentation ✦ Discord channel ✦ Microdetail Terrain System is a powerful and flexible tool designed to enhance your terrain creation workflow by adding highly detailed micro-elements such as rocks, sticks, grass, leaves, and more. With this asset, you can easily populate your terrain with various small-scale features, adding realism and variety to any environment. Built using Signed Distance Fields (SDF), this system allows you to generate intricate details based on simple procedural rules, offering infinite combinations of objects and natural features. Whether you're working on forests, rocky landscapes, or grassy plains, the Microdetail Terrain System brings your terrain to life with small, yet essential, details that make a big impact. The tool offers intuitive editing and painting features, enabling you to sculpt and place microdetails on your terrain with ease. You can also adjust the color, size, and variation of each microdetail to perfectly match your project's aesthetic. With support for randomized variations, every terrain you generate will have its unique character, creating a more dynamic and diverse environment every time you use it. Key Features: - HRDP and URP support: Please note, although URP is supported but it's still in the early stage, the package still requires your platform to have compute shader support and you should probably cut down the amount of objects if the target platfom isn't powerful enough. The package is designed to achieve high fadelity and therefore is mostly aimed at higher level tier hardware (PC, consoles etc). It will still going to be more performant than rendering classic high poly meshes. Feel free to report any issues if you encounter them. - SDF-based Microdetails: Easily create and place rocks, sticks, grass, leaves, and other small objects on your terrain using signed distance fields. - Randomized Variations: Automatically add variety to your terrain with randomization of size, color, and placement for each microdetail. - Intuitive Editing and Painting Tools: Directly paint microdetails onto your terrain, giving you full control over placement and appearance. - Seamless Integration: Easily integrates with existing terrain systems and works with both Unity's default terrain and custom terrains. - Optimized for Performance: Designed to have as little impact for what it brings while adding realistic detail to your environments. - Wide Range of Assets: Includes a variety of pre-made assets such as rocks, grass, sticks, and leaves, with the option to add custom microdetails. - Flexible Customization: Fully customizable with the ability to adjust scale, density, and distribution of microdetails to suit any project. What This Asset Is: This system is designed to enhance the built-in terrain object placement rather than replace it, though future updates may include that option. Its primary purpose is to position small objects that enhance scene realism. This tool is ideal for developers looking to add intricate, realistic features to their terrains without overwhelming performance. Whether you're creating lush forests, rocky landscapes, or expansive fields, the Microdetail Terrain System provides all the tools you need to bring your environments to life. Plans for nearest future: - Adding API to support procedural drawing/placing/coloring along with density control - Adding Built-In support The contents of this pack can be used within commercial projects. The demo scene shown in the video is not included in the package. 🎮 Discord channel 🎮 If you have any questions, please let us know! pirate.parrot.software@gmail.com | Facebook support ⭐ We'd Love to Hear Your Feedback! ⭐ If you enjoy using Microdetail Terrain System, we would greatly appreciate it if you could leave a review on the Unity Asset Store. Your feedback not only helps us improve the asset but also inspires us to bring even more great featur

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Microdetail Terrain System on the Unity Asset Store?

Microdetail Terrain System currently costs $50.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest Microdetail Terrain System has ever been?

The all-time low we have recorded for Microdetail Terrain System is $35.00. The historical median is $50.00 and the highest price seen was $70.00.

When was the last price drop for Microdetail Terrain System?

The most recent price drop happened on 2026-03-10, when the price moved from $70.00 to $50.00 (-29%).

Is now a good time to buy Microdetail Terrain System?

The current price is slightly below the historical median; it is a reasonable, if not exceptional, time to buy.

Who publishes Microdetail Terrain System?

Microdetail Terrain System is published by Pirate Parrot on the Unity Asset Store.