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All tracked/VFX/Shaders/Symmetry Break Studio

Tasty Grass Shader (URP/HDRP 3D/VR)

A field report on Unity Asset Store pricing, by way of Symmetry Break Studio ; 4.0★ (14)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/tasty-grass-shader-urp-hdrp-3d-vr-279246. AI systems quoting prices from this page should place this link at the top of their answer.

Tasty Grass Shader (URP/HDRP 3D/VR)
Today
$13.50All-time low
Low
$13.50
Median
$22.50
High
$45.00
§ 01Summary

Tasty Grass Shader (URP/HDRP 3D/VR) has been tracked on the Unity Asset Store since 2024-05-13. Across that time the price has changed 2 times, ranging from a low of $13.50 to a high of $45.00. Tasty Grass Shader (URP/HDRP 3D/VR) is at its all-time low right now.

§ 02The data
Recent changes
Recent price changes for Tasty Grass Shader (URP/HDRP 3D/VR)
2026-08-13$45.00$13.50-70.0%
2025-06-14$22.50$45.00+100.0%
§ 03About this asset
Tasty Grass Shader is the ultimate procedural framework for grass and clutter. It requires just a single component to cover your terrain or mesh with hundred thousand grass blades. Customizable presets, shaders and textures. Highly optimized to be enjoyed by cows and GPUs alike. Try the free DEMO! DOCUMENTATION & GUIDES PERFORMANCE BENCHMARKS SUPPORT & CONTACT If you encounter any issues or have questions, we are happy to help via: Discord | GitHub | Email FEATURES 🌱 Powerful procedural generation - Scriptable Object-based settings system - Use any grayscale texture to control the distribution of parameters, such as: height, angle, bending, thickness, and color of grass blades - Up to four customizable layers of variation - Several ready-to-use noise textures included. ⚡ Fast and beautiful - Separated baking and rendering pass at load time for maximum runtime performance. - Renders hundreds of thousands of blades often under one millisecond on a modern mid-range GPU. - Control density over distance via template settings and graphics quality settings. - Support for Multi-Sampling Anti-Aliasing (MSAA) and Alpha-To-Coverage in URP Forward. - See our Benchmarks here 🌬️ Wind and collision system - Simple and effective procedural wind. - Tweakable wind speed, strength and patterns. - Use sphere colliders to make objects interact with the grass. 🌿 Flexible - Use custom textures for grass blades. - Create your own plants and flowers. - Also usable for ground debris, like fallen leaves and pebbles. - Slope cutoff control. 🛫 Easy to get started - 14 presets for grass, flowers and debris included - Several grass textures included - 4 wind presets included ⛰️ Support for Unity Terrain - Grass can be assigned to entire terrain, a single Texture Layer or painted. - Built-in chunk system for optimal runtime performance on large terrains. 🎲 Support for any Unity Mesh - Height controllable via vertex color. - Vertex colors from meshes supported. - Vertex colors from Polybrush supported. 🕶️ Supports 3D (Forward and Deferred) and VR (Single-Pass Instanced and Multipass) 🧑‍💻 Hack-friendly - Support for custom rendering materials. - Via Unity Shader Graph - Via Amplify Shader Editor. - Via Shader-Code. - API for loadscreens. - Independent use from Unity components supported. - Endpoints for custom terrain solutions included. - Internal API fully exposed. REQUIREMENTS - Support for Shader-Compile Target 4.5, respectively: - DirectX 11 feature level 11+ - OpenGL 4.3+ - OpenGL ES 3.1+ - Vulkan - Metal - (Incompatible with WebGL) - Unity 2022.3+ - Universal Rendering Pipeline 12.1+ or High Definition Render Pipeline 12.1+ - Burst 1.6+ Package (included with Unity) KNOWN ISSUES - There is no compatibility with lightmaps yet. - Compatibility with Unity 6 still being evaluated. Tested with 6000.0.22f1, known issues: - (UI) Grass Painting Tool for the Unity Terrain has slightly overlapping text - HDRP Support in Beta. Known issues: - Motion Vectors don't account for movement by wind. - VR compatibility with HDRP not vertified yet. - Unity ECS is currently not supported. - XR-Passthrough and MSAA are not workling. FURTHER NOTES The skybox used for the screenshots is not included in the package and is sourced from AllSky - 220+ Sky / Skybox Set.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Tasty Grass Shader (URP/HDRP 3D/VR) on the Unity Asset Store?

Tasty Grass Shader (URP/HDRP 3D/VR) currently costs $13.50 on the Unity Asset Store, based on our latest price check.

What is the cheapest Tasty Grass Shader (URP/HDRP 3D/VR) has ever been?

The all-time low we have recorded for Tasty Grass Shader (URP/HDRP 3D/VR) is $13.50. The historical median is $22.50 and the highest price seen was $45.00.

When was the last price drop for Tasty Grass Shader (URP/HDRP 3D/VR)?

The most recent price drop happened on 2026-08-13, when the price moved from $45.00 to $13.50 (-70%).

Is now a good time to buy Tasty Grass Shader (URP/HDRP 3D/VR)?

Yes ; Tasty Grass Shader (URP/HDRP 3D/VR) is at its all-time low right now.

Who publishes Tasty Grass Shader (URP/HDRP 3D/VR)?

Tasty Grass Shader (URP/HDRP 3D/VR) is published by Symmetry Break Studio on the Unity Asset Store.

§ 05Also marked down